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MessageHandler

Struct MessageHandler 

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pub struct MessageHandler;
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Message handler that decodes and dispatches Steam messages.

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impl MessageHandler

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pub fn decode_message(data: &[u8]) -> Vec<SteamEvent>

Decode a raw message and return events.

For Multi messages, this returns multiple events from the contained sub-messages.

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pub fn decode_packet(data: &[u8]) -> Vec<DecodedMessage>

Decode a raw packet and return a list of decoded messages.

This handles both single messages and Multi messages (which expand into multiple messages). Each returned DecodedMessage preserves its own events and job ID target.

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pub fn decode_message_with_job(data: &[u8]) -> DecodedMessage

Legacy alias for decode_packet, kept for compatibility if needed but returns single struct (incorrect for Multi).

Deprecated: Use decode_packet instead.

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pub fn decode_single(data: &[u8]) -> Option<SteamEvent>

Decode a single message and return a single event (legacy API).

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