pub struct PlayerAchievementsResponse {
pub playerstats: PlayerAchievements,
}Fields§
§playerstats: PlayerAchievementsTrait Implementations§
Source§impl Clone for PlayerAchievementsResponse
impl Clone for PlayerAchievementsResponse
Source§fn clone(&self) -> PlayerAchievementsResponse
fn clone(&self) -> PlayerAchievementsResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerAchievementsResponse
impl Debug for PlayerAchievementsResponse
Source§impl Default for PlayerAchievementsResponse
impl Default for PlayerAchievementsResponse
Source§fn default() -> PlayerAchievementsResponse
fn default() -> PlayerAchievementsResponse
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerAchievementsResponse
impl<'de> Deserialize<'de> for PlayerAchievementsResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for PlayerAchievementsResponse
Auto Trait Implementations§
impl Freeze for PlayerAchievementsResponse
impl RefUnwindSafe for PlayerAchievementsResponse
impl Send for PlayerAchievementsResponse
impl Sync for PlayerAchievementsResponse
impl Unpin for PlayerAchievementsResponse
impl UnwindSafe for PlayerAchievementsResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more