pub struct GamemodeGameRuleBoolOverride {
pub rule_name: GamemodeGameRuleBoolOverrideRule,
pub state: bool,
}
Fields§
§rule_name: GamemodeGameRuleBoolOverrideRule
§state: bool
Trait Implementations§
Source§impl Clone for GamemodeGameRuleBoolOverride
impl Clone for GamemodeGameRuleBoolOverride
Source§fn clone(&self) -> GamemodeGameRuleBoolOverride
fn clone(&self) -> GamemodeGameRuleBoolOverride
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GamemodeGameRuleBoolOverride
impl Debug for GamemodeGameRuleBoolOverride
Source§impl<'de> Deserialize<'de> for GamemodeGameRuleBoolOverride
impl<'de> Deserialize<'de> for GamemodeGameRuleBoolOverride
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for GamemodeGameRuleBoolOverride
impl Hash for GamemodeGameRuleBoolOverride
Source§impl PartialEq for GamemodeGameRuleBoolOverride
impl PartialEq for GamemodeGameRuleBoolOverride
Source§fn eq(&self, other: &GamemodeGameRuleBoolOverride) -> bool
fn eq(&self, other: &GamemodeGameRuleBoolOverride) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Eq for GamemodeGameRuleBoolOverride
impl StructuralPartialEq for GamemodeGameRuleBoolOverride
Auto Trait Implementations§
impl Freeze for GamemodeGameRuleBoolOverride
impl RefUnwindSafe for GamemodeGameRuleBoolOverride
impl Send for GamemodeGameRuleBoolOverride
impl Sync for GamemodeGameRuleBoolOverride
impl Unpin for GamemodeGameRuleBoolOverride
impl UnwindSafe for GamemodeGameRuleBoolOverride
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.