Model

Struct Model 

Source
pub struct Model { /* private fields */ }
Expand description

A GLTF model loaded by the server.

Implementations§

Source§

impl Model

Source

pub fn create( spatial_parent: &impl SpatialRefAspect, transform: Transform, model: &ResourceID, ) -> NodeResult<Self>

Source

pub fn part(&self, relative_path: &str) -> NodeResult<ModelPart>

Source§

impl Model

Trait Implementations§

Source§

impl Clone for Model

Source§

fn clone(&self) -> Model

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Model

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Hash for Model

Source§

fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl ModelAspect for Model

Source§

fn bind_model_part(&self, id: u64, part_path: &str) -> NodeResult<ModelPart>

Bind a model part to the node with the ID input.
Source§

impl NodeType for Model

Source§

fn node(&self) -> &NodeCore

Get a reference to the node.
Source§

fn id(&self) -> u64

Source§

fn client(&self) -> &Arc<ClientHandle>

Try to get the client
Source§

fn set_enabled(&self, enabled: bool) -> Result<(), NodeError>

Set whether the node is active or not. This has different effects depending on the node.
Source§

impl OwnedAspect for Model

Source§

fn set_enabled(&self, enabled: bool) -> NodeResult<()>

Set if this node is enabled or not. Disabled drawables won’t render, input handlers won’t receive input, etc.
Source§

fn destroy(&self) -> NodeResult<()>

Destroy this node immediately. Not all nodes will have this method, those that don’t can be dropped client-side without issue.
Source§

impl PartialEq for Model

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Serialize for Model

Source§

fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error>

Serialize this value into the given Serde serializer. Read more
Source§

impl SpatialAspect for Model

Source§

fn set_local_transform(&self, transform: Transform) -> NodeResult<()>

Set the transform of this spatial relative to its spatial parent.
Source§

fn set_relative_transform( &self, relative_to: &impl SpatialRefAspect, transform: Transform, ) -> NodeResult<()>

Set the transform of this spatial relative to another node.
Source§

fn set_spatial_parent(&self, parent: &impl SpatialRefAspect) -> NodeResult<()>

Set the spatial parent with its local transform remaining the same. It will silently error and not set the spatial parent if it is to a child of itself.
Source§

fn set_spatial_parent_in_place( &self, parent: &impl SpatialRefAspect, ) -> NodeResult<()>

Set the spatial parent with its “global” transform remaining the same. It will silently error and not set the spatial parent if it is to a child of itself.
Source§

fn set_zoneable(&self, zoneable: bool) -> NodeResult<()>

Set if this spatial is zoneable or not. You may want to set this to false when being grabbed or interacted with, then back to true when it’s floating inert in space.
Source§

async fn export_spatial(&self) -> NodeResult<u64>

Return a UUID representing this node’s SpatialRef that you can send to other clients
Source§

impl SpatialRefAspect for Model

Source§

async fn get_local_bounding_box(&self) -> NodeResult<BoundingBox>

Get the bounding box of this spatial and its children relative to another spatial
Source§

async fn get_relative_bounding_box( &self, relative_to: &impl SpatialRefAspect, ) -> NodeResult<BoundingBox>

Get the bounding box of this spatial and its children relative to itself
Source§

async fn get_transform( &self, relative_to: &impl SpatialRefAspect, ) -> NodeResult<Transform>

Get the transform relative to some other spatial node.
Source§

impl Eq for Model

Auto Trait Implementations§

§

impl Freeze for Model

§

impl !RefUnwindSafe for Model

§

impl Send for Model

§

impl Sync for Model

§

impl Unpin for Model

§

impl !UnwindSafe for Model

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more