Enum ssbh_lib::formats::nrpd::RenderPassDataType [−][src]
pub enum RenderPassDataType {}Show variants
FramebufferRtp, Depth, UnkTexture1, Unk8, ColorClear, DepthClear, Viewport, Sampler, BlendState, RasterizerState, DepthStencilState, FramebufferRenderTarget, UnkTexture2,
Variants
Trait Implementations
The type of arguments needed to be supplied in order to read this type, usually a tuple. Read more
fn read_options<R: Read + Seek>(
__binread_generated_var_reader: &mut R,
__binread_generated_var_options: &ReadOptions,
__binread_generated_var_arguments: Self::Args
) -> BinResult<Self>
[src]
fn read_options<R: Read + Seek>(
__binread_generated_var_reader: &mut R,
__binread_generated_var_options: &ReadOptions,
__binread_generated_var_arguments: Self::Args
) -> BinResult<Self>
[src]Read the type from the reader
Read the type from the reader while assuming no arguments have been passed Read more
Read the type from the reader using the specified arguments
fn after_parse<R>(
&mut self,
&mut R,
&ReadOptions,
Self::Args
) -> Result<(), Error> where
R: Read + Seek,
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Writes the byte representation of self
to writer
and update data_ptr
as needed to ensure the next relative offset is correctly calculated.
The offset in bytes between successive elements in an array of this type. This should include any alignment or padding. For most types, this is simply the value of std::mem::size_of. Read more
The alignment of the relative_offset for types stored in a RelPtr64.
Auto Trait Implementations
impl RefUnwindSafe for RenderPassDataType
impl Send for RenderPassDataType
impl Sync for RenderPassDataType
impl Unpin for RenderPassDataType
impl UnwindSafe for RenderPassDataType
Blanket Implementations
Mutably borrows from an owned value. Read more