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use crate::{Color4f, RelPtr64};
use crate::{SsbhArray, SsbhEnum64, SsbhString};
use binread::BinRead;
use ssbh_write_derive::SsbhWrite;
#[cfg(feature = "derive_serde")]
use serde::{Deserialize, Serialize};
use super::matl::{BlendFactor, CullMode, FillMode, FilteringType, MagFilter, MinFilter, WrapMode};
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug)]
#[br(import(data_type: u64))]
pub enum FrameBuffer {
#[br(pre_assert(data_type == 0u64))]
Framebuffer0(Framebuffer0),
#[br(pre_assert(data_type == 1u64))]
Framebuffer1(Framebuffer1),
#[br(pre_assert(data_type == 2u64))]
Framebuffer2(Framebuffer2),
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct Framebuffer0 {
pub name: SsbhString,
pub width: u32,
pub height: u32,
pub unk1: u64,
pub unk2: u32,
pub unk3: u32,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct Framebuffer1 {
pub name: SsbhString,
pub width: u32,
pub height: u32,
pub unk1: u64,
pub unk2: u32,
pub unk3: u32,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct Framebuffer2 {
pub name: SsbhString,
pub width: u32,
pub height: u32,
pub unk1: u64,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct FramebufferContainer {
pub frame_buffer: SsbhEnum64<FrameBuffer>,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct NrpdSampler {
pub name: SsbhString,
pub wraps: WrapMode,
pub wrapt: WrapMode,
pub wrapr: WrapMode,
pub min_filter: MinFilter,
pub mag_filter: MagFilter,
pub texture_filtering_type: FilteringType,
pub border_color: Color4f,
pub unk11: u32,
pub unk12: u32,
pub lod_bias: f32,
pub max_anisotropy: u32,
pub unk13: u64,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct NrpdRasterizerState {
pub name: SsbhString,
pub fill_mode: FillMode,
pub cull_mode: CullMode,
pub depth_bias: f32,
pub unk4: f32,
pub unk5: f32,
pub unk6: u32,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct NrpdBlendState {
pub name: SsbhString,
pub source_color: BlendFactor,
pub unk2: u32,
pub destination_color: BlendFactor,
pub unk4: u32,
pub unk5: u32,
pub unk6: u32,
pub unk7: u32,
pub unk8: u32,
pub unk9: u32,
pub unk10: u32,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct NrpdDepthState {
pub name: SsbhString,
pub unk2: u32,
pub unk3: u32,
pub unk4: u32,
pub unk5: u32,
pub unk6: u32,
pub unk7: u32,
pub unk8: u64,
pub unk9: u64,
pub unk10: u64,
pub unk11: u64,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug)]
#[br(import(data_type: u64))]
pub enum NrpdState {
#[br(pre_assert(data_type == 0u64))]
Sampler(NrpdSampler),
#[br(pre_assert(data_type == 1u64))]
RasterizerState(NrpdRasterizerState),
#[br(pre_assert(data_type == 2u64))]
DepthState(NrpdDepthState),
#[br(pre_assert(data_type == 3u64))]
BlendState(NrpdBlendState),
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct StateContainer {
pub state: SsbhEnum64<NrpdState>,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, Clone, Copy)]
#[br(repr(u64))]
pub enum RenderPassDataType {
FramebufferRtp = 0,
Depth = 1,
UnkTexture1 = 2,
Unk8 = 8,
ColorClear = 9,
DepthClear = 10,
Viewport = 12,
Sampler = 13,
BlendState = 14,
RasterizerState = 15,
DepthStencilState = 16,
FramebufferRenderTarget = 17,
UnkTexture2 = 19,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct RenderPassData {
pub data: RelPtr64<SsbhString>,
pub data_type: RenderPassDataType,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
#[ssbhwrite(pad_after = 8)]
pub struct RenderPassContainer {
pub name: SsbhString,
pub unk1: SsbhArray<RenderPassData>,
pub unk2: SsbhArray<RenderPassData>,
pub unk3: SsbhString,
#[br(pad_after = 8)]
pub unk3_type: u64,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct StringPair {
pub item1: SsbhString,
pub item2: SsbhString,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct UnkItem2 {
pub unk1: RelPtr64<StringPair>,
pub unk2: u64,
}
#[cfg_attr(feature = "derive_serde", derive(Serialize, Deserialize))]
#[derive(BinRead, Debug, SsbhWrite)]
pub struct Nrpd {
pub major_version: u16,
pub minor_version: u16,
pub frame_buffer_containers: SsbhArray<FramebufferContainer>,
pub state_containers: SsbhArray<StateContainer>,
pub render_passes: SsbhArray<RenderPassContainer>,
pub unk_string_list1: SsbhArray<StringPair>,
pub unk_string_list2: SsbhArray<UnkItem2>,
pub unk1: u64,
pub unk2: u64,
pub unk3: u64,
pub unk4: u64,
pub unk5: u64,
pub unk6: u64,
pub offset_to_last_byte: u64,
pub unk8: u64,
pub unk9: u64,
}