pub struct IndividualLevelLeaderboardBuilder<'a> { /* private fields */ }
Expand description

Implementations

Game ID or abbreviation.

Level ID or abbreviation.

Category ID or abbreviation.

Only return top places.

Only return runs done on platform.

Only return runs done in region.

When unset, real devices and emulator results are returned. When true only emulator runs are returned, otherwise only real deivces are returned.

When true only runs with videos will be returned. (default: false)

What TimingMethod to use to determine the sorting of runs.

Only return runs done on or before this date. ISO 8601 date string.

Builds a new IndividualLevelLeaderboard.

Errors

If a required field has not been initialized.

Add an embedded resource to this result

Add multiple embedded resources to this result

Add a single custom variable to filter results by.

Add multiple custom variables to filter results by.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.