pub struct GameId<'a>(_);Expand description
Represents a game ID
Implementations
Trait Implementations
sourceimpl<'de, 'a> Deserialize<'de> for GameId<'a>
impl<'de, 'a> Deserialize<'de> for GameId<'a>
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl<'a> From<Leaderboard<'a>> for GameId<'a>
impl<'a> From<Leaderboard<'a>> for GameId<'a>
sourcefn from(value: Leaderboard<'a>) -> Self
fn from(value: Leaderboard<'a>) -> Self
Converts to this type from the input type.
impl<'a> StructuralPartialEq for GameId<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for GameId<'a>
impl<'a> Send for GameId<'a>
impl<'a> Sync for GameId<'a>
impl<'a> Unpin for GameId<'a>
impl<'a> UnwindSafe for GameId<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more