pub struct CUserMsgParticleManager {Show 41 fields
pub type: i32,
pub index: u32,
pub release_particle_index: Option<ReleaseParticleIndex>,
pub create_particle: Option<CreateParticle>,
pub destroy_particle: Option<DestroyParticle>,
pub destroy_particle_involving: Option<DestroyParticleInvolving>,
pub update_particle: Option<UpdateParticleObsolete>,
pub update_particle_fwd: Option<UpdateParticleFwdObsolete>,
pub update_particle_orient: Option<UpdateParticleOrientObsolete>,
pub update_particle_fallback: Option<UpdateParticleFallback>,
pub update_particle_offset: Option<UpdateParticleOffset>,
pub update_particle_ent: Option<UpdateParticleEnt>,
pub update_particle_should_draw: Option<UpdateParticleShouldDraw>,
pub update_particle_set_frozen: Option<UpdateParticleSetFrozen>,
pub change_control_point_attachment: Option<ChangeControlPointAttachment>,
pub update_entity_position: Option<UpdateEntityPosition>,
pub set_particle_fow_properties: Option<SetParticleFoWProperties>,
pub set_particle_text: Option<SetParticleText>,
pub set_particle_should_check_fow: Option<SetParticleShouldCheckFoW>,
pub set_control_point_model: Option<SetControlPointModel>,
pub set_control_point_snapshot: Option<SetControlPointSnapshot>,
pub set_texture_attribute: Option<SetTextureAttribute>,
pub set_scene_object_generic_flag: Option<SetSceneObjectGenericFlag>,
pub set_scene_object_tint_and_desat: Option<SetSceneObjectTintAndDesat>,
pub destroy_particle_named: Option<DestroyParticleNamed>,
pub particle_skip_to_time: Option<ParticleSkipToTime>,
pub particle_can_freeze: Option<ParticleCanFreeze>,
pub set_named_value_context: Option<SetParticleNamedValueContext>,
pub update_particle_transform: Option<UpdateParticleTransform>,
pub particle_freeze_transition_override: Option<ParticleFreezeTransitionOverride>,
pub freeze_particle_involving: Option<FreezeParticleInvolving>,
pub add_modellist_override_element: Option<AddModellistOverrideElement>,
pub clear_modellist_override: Option<ClearModellistOverride>,
pub create_physics_sim: Option<CreatePhysicsSim>,
pub destroy_physics_sim: Option<DestroyPhysicsSim>,
pub set_vdata: Option<SetVData>,
pub set_material_override: Option<SetMaterialOverride>,
pub add_fan: Option<AddFan>,
pub update_fan: Option<UpdateFan>,
pub set_particle_cluster_growth: Option<SetParticleClusterGrowth>,
pub remove_fan: Option<RemoveFan>,
}Fields§
§type: i32§index: u32§release_particle_index: Option<ReleaseParticleIndex>§create_particle: Option<CreateParticle>§destroy_particle: Option<DestroyParticle>§destroy_particle_involving: Option<DestroyParticleInvolving>§update_particle: Option<UpdateParticleObsolete>§update_particle_fwd: Option<UpdateParticleFwdObsolete>§update_particle_orient: Option<UpdateParticleOrientObsolete>§update_particle_fallback: Option<UpdateParticleFallback>§update_particle_offset: Option<UpdateParticleOffset>§update_particle_ent: Option<UpdateParticleEnt>§update_particle_should_draw: Option<UpdateParticleShouldDraw>§update_particle_set_frozen: Option<UpdateParticleSetFrozen>§change_control_point_attachment: Option<ChangeControlPointAttachment>§update_entity_position: Option<UpdateEntityPosition>§set_particle_fow_properties: Option<SetParticleFoWProperties>§set_particle_text: Option<SetParticleText>§set_particle_should_check_fow: Option<SetParticleShouldCheckFoW>§set_control_point_model: Option<SetControlPointModel>§set_control_point_snapshot: Option<SetControlPointSnapshot>§set_texture_attribute: Option<SetTextureAttribute>§set_scene_object_generic_flag: Option<SetSceneObjectGenericFlag>§set_scene_object_tint_and_desat: Option<SetSceneObjectTintAndDesat>§destroy_particle_named: Option<DestroyParticleNamed>§particle_skip_to_time: Option<ParticleSkipToTime>§particle_can_freeze: Option<ParticleCanFreeze>§set_named_value_context: Option<SetParticleNamedValueContext>§update_particle_transform: Option<UpdateParticleTransform>§particle_freeze_transition_override: Option<ParticleFreezeTransitionOverride>§freeze_particle_involving: Option<FreezeParticleInvolving>§add_modellist_override_element: Option<AddModellistOverrideElement>§clear_modellist_override: Option<ClearModellistOverride>§create_physics_sim: Option<CreatePhysicsSim>§destroy_physics_sim: Option<DestroyPhysicsSim>§set_vdata: Option<SetVData>§set_material_override: Option<SetMaterialOverride>§add_fan: Option<AddFan>§update_fan: Option<UpdateFan>§set_particle_cluster_growth: Option<SetParticleClusterGrowth>§remove_fan: Option<RemoveFan>Implementations§
Source§impl CUserMsgParticleManager
impl CUserMsgParticleManager
Sourcepub fn type(&self) -> ParticleMessage
pub fn type(&self) -> ParticleMessage
Returns the enum value of type, or the default if the field is set to an invalid enum value.
Sourcepub fn set_type(&mut self, value: ParticleMessage)
pub fn set_type(&mut self, value: ParticleMessage)
Sets type to the provided enum value.
Trait Implementations§
Source§impl Clone for CUserMsgParticleManager
impl Clone for CUserMsgParticleManager
Source§fn clone(&self) -> CUserMsgParticleManager
fn clone(&self) -> CUserMsgParticleManager
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CUserMsgParticleManager
impl Debug for CUserMsgParticleManager
Source§impl Default for CUserMsgParticleManager
impl Default for CUserMsgParticleManager
Source§fn default() -> CUserMsgParticleManager
fn default() -> CUserMsgParticleManager
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CUserMsgParticleManager
impl<'de> Deserialize<'de> for CUserMsgParticleManager
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<CUserMsgParticleManager, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<CUserMsgParticleManager, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Message for CUserMsgParticleManager
impl Message for CUserMsgParticleManager
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
Source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
Source§fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message to a newly allocated buffer.
Source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
Source§fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
Source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
Source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
Source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self. Read moreSource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self.Source§impl PartialEq for CUserMsgParticleManager
impl PartialEq for CUserMsgParticleManager
Source§impl Serialize for CUserMsgParticleManager
impl Serialize for CUserMsgParticleManager
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for CUserMsgParticleManager
Auto Trait Implementations§
impl Freeze for CUserMsgParticleManager
impl RefUnwindSafe for CUserMsgParticleManager
impl Send for CUserMsgParticleManager
impl Sync for CUserMsgParticleManager
impl Unpin for CUserMsgParticleManager
impl UnwindSafe for CUserMsgParticleManager
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)