#[repr(i32)]pub enum ParticleMessage {
Show 40 variants
GameParticleManagerEventCreate = 0,
GameParticleManagerEventUpdate = 1,
GameParticleManagerEventUpdateForward = 2,
GameParticleManagerEventUpdateOrientation = 3,
GameParticleManagerEventUpdateFallback = 4,
GameParticleManagerEventUpdateEnt = 5,
GameParticleManagerEventUpdateOffset = 6,
GameParticleManagerEventDestroy = 7,
GameParticleManagerEventDestroyInvolving = 8,
GameParticleManagerEventRelease = 9,
GameParticleManagerEventLatency = 10,
GameParticleManagerEventShouldDraw = 11,
GameParticleManagerEventFrozen = 12,
GameParticleManagerEventChangeControlPointAttachment = 13,
GameParticleManagerEventUpdateEntityPosition = 14,
GameParticleManagerEventSetFowProperties = 15,
GameParticleManagerEventSetText = 16,
GameParticleManagerEventSetShouldCheckFow = 17,
GameParticleManagerEventSetControlPointModel = 18,
GameParticleManagerEventSetControlPointSnapshot = 19,
GameParticleManagerEventSetTextureAttribute = 20,
GameParticleManagerEventSetSceneObjectGenericFlag = 21,
GameParticleManagerEventSetSceneObjectTintAndDesat = 22,
GameParticleManagerEventDestroyNamed = 23,
GameParticleManagerEventSkipToTime = 24,
GameParticleManagerEventCanFreeze = 25,
GameParticleManagerEventSetNamedValueContext = 26,
GameParticleManagerEventUpdateTransform = 27,
GameParticleManagerEventFreezeTransitionOverride = 28,
GameParticleManagerEventFreezeInvolving = 29,
GameParticleManagerEventAddModellistOverrideElement = 30,
GameParticleManagerEventClearModellistOverride = 31,
GameParticleManagerEventCreatePhysicsSim = 32,
GameParticleManagerEventDestroyPhysicsSim = 33,
GameParticleManagerEventSetVdata = 34,
GameParticleManagerEventSetMaterialOverride = 35,
GameParticleManagerEventAddFan = 36,
GameParticleManagerEventUpdateFan = 37,
GameParticleManagerEventSetClusterGrowth = 38,
GameParticleManagerEventRemoveFan = 39,
}Variants§
GameParticleManagerEventCreate = 0
GameParticleManagerEventUpdate = 1
GameParticleManagerEventUpdateForward = 2
GameParticleManagerEventUpdateOrientation = 3
GameParticleManagerEventUpdateFallback = 4
GameParticleManagerEventUpdateEnt = 5
GameParticleManagerEventUpdateOffset = 6
GameParticleManagerEventDestroy = 7
GameParticleManagerEventDestroyInvolving = 8
GameParticleManagerEventRelease = 9
GameParticleManagerEventLatency = 10
GameParticleManagerEventShouldDraw = 11
GameParticleManagerEventFrozen = 12
GameParticleManagerEventChangeControlPointAttachment = 13
GameParticleManagerEventUpdateEntityPosition = 14
GameParticleManagerEventSetFowProperties = 15
GameParticleManagerEventSetText = 16
GameParticleManagerEventSetShouldCheckFow = 17
GameParticleManagerEventSetControlPointModel = 18
GameParticleManagerEventSetControlPointSnapshot = 19
GameParticleManagerEventSetTextureAttribute = 20
GameParticleManagerEventSetSceneObjectGenericFlag = 21
GameParticleManagerEventSetSceneObjectTintAndDesat = 22
GameParticleManagerEventDestroyNamed = 23
GameParticleManagerEventSkipToTime = 24
GameParticleManagerEventCanFreeze = 25
GameParticleManagerEventSetNamedValueContext = 26
GameParticleManagerEventUpdateTransform = 27
GameParticleManagerEventFreezeTransitionOverride = 28
GameParticleManagerEventFreezeInvolving = 29
GameParticleManagerEventAddModellistOverrideElement = 30
GameParticleManagerEventClearModellistOverride = 31
GameParticleManagerEventCreatePhysicsSim = 32
GameParticleManagerEventDestroyPhysicsSim = 33
GameParticleManagerEventSetVdata = 34
GameParticleManagerEventSetMaterialOverride = 35
GameParticleManagerEventAddFan = 36
GameParticleManagerEventUpdateFan = 37
GameParticleManagerEventSetClusterGrowth = 38
GameParticleManagerEventRemoveFan = 39
Implementations§
Trait Implementations§
Source§impl Clone for ParticleMessage
impl Clone for ParticleMessage
Source§fn clone(&self) -> ParticleMessage
fn clone(&self) -> ParticleMessage
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ParticleMessage
impl Debug for ParticleMessage
Source§impl Default for ParticleMessage
impl Default for ParticleMessage
Source§fn default() -> ParticleMessage
fn default() -> ParticleMessage
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ParticleMessage
impl<'de> Deserialize<'de> for ParticleMessage
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ParticleMessage, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ParticleMessage, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for ParticleMessage
impl Hash for ParticleMessage
Source§impl Ord for ParticleMessage
impl Ord for ParticleMessage
Source§impl PartialEq for ParticleMessage
impl PartialEq for ParticleMessage
Source§impl PartialOrd for ParticleMessage
impl PartialOrd for ParticleMessage
Source§impl Serialize for ParticleMessage
impl Serialize for ParticleMessage
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Source§impl TryFrom<i32> for ParticleMessage
impl TryFrom<i32> for ParticleMessage
Source§type Error = UnknownEnumValue
type Error = UnknownEnumValue
The type returned in the event of a conversion error.
Source§fn try_from(value: i32) -> Result<ParticleMessage, UnknownEnumValue>
fn try_from(value: i32) -> Result<ParticleMessage, UnknownEnumValue>
Performs the conversion.
impl Copy for ParticleMessage
impl Eq for ParticleMessage
impl StructuralPartialEq for ParticleMessage
Auto Trait Implementations§
impl Freeze for ParticleMessage
impl RefUnwindSafe for ParticleMessage
impl Send for ParticleMessage
impl Sync for ParticleMessage
impl Unpin for ParticleMessage
impl UnwindSafe for ParticleMessage
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.