pub struct Style { /* private fields */ }Expand description
ANSI Text styling
You can print a Style to render the corresponding ANSI code.
Using the alternate flag # will render the ANSI reset code, if needed.
Together, this makes it convenient to render styles using inline format arguments.
§Examples
let style = anstyle::Style::new().bold();
let value = 42;
println!("{style}{value}{style:#}");Implementations§
Source§impl Style
§Core
impl Style
§Core
Sourcepub const fn fg_color(self, fg: Option<Color>) -> Style
pub const fn fg_color(self, fg: Option<Color>) -> Style
Set foreground color
§Examples
let style = anstyle::Style::new().fg_color(Some(anstyle::AnsiColor::Red.into()));Sourcepub const fn bg_color(self, bg: Option<Color>) -> Style
pub const fn bg_color(self, bg: Option<Color>) -> Style
Set background color
§Examples
let style = anstyle::Style::new().bg_color(Some(anstyle::AnsiColor::Red.into()));Sourcepub const fn underline_color(self, underline: Option<Color>) -> Style
pub const fn underline_color(self, underline: Option<Color>) -> Style
Set underline color
§Examples
let style = anstyle::Style::new().underline_color(Some(anstyle::AnsiColor::Red.into()));Sourcepub const fn effects(self, effects: Effects) -> Style
pub const fn effects(self, effects: Effects) -> Style
Set text effects
§Examples
let style = anstyle::Style::new().effects(anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE);Sourcepub fn render(self) -> impl Display + Copy
pub fn render(self) -> impl Display + Copy
Render the ANSI code
Style also implements Display directly, so calling this method is optional.
Sourcepub fn render_reset(self) -> impl Display + Copy
pub fn render_reset(self) -> impl Display + Copy
Renders the relevant Reset code
Unlike Reset::render, this will elide the code if there is nothing to reset.
Sourcepub fn write_reset_to(self, write: &mut dyn Write) -> Result<(), Error>
pub fn write_reset_to(self, write: &mut dyn Write) -> Result<(), Error>
Write the relevant Reset code
Unlike Reset::render, this will elide the code if there is nothing to reset.
Source§impl Style
§Convenience
impl Style
§Convenience
Source§impl Style
§Reflection
impl Style
§Reflection
Sourcepub const fn get_fg_color(self) -> Option<Color>
pub const fn get_fg_color(self) -> Option<Color>
Get the foreground color
Sourcepub const fn get_bg_color(self) -> Option<Color>
pub const fn get_bg_color(self) -> Option<Color>
Get the background color
pub const fn get_underline_color(self) -> Option<Color>
pub const fn get_effects(self) -> Effects
Trait Implementations§
Source§impl BitOr<Effects> for Style
§Examples
let style = anstyle::Style::new() | anstyle::Effects::BOLD.into();
impl BitOr<Effects> for Style
§Examples
let style = anstyle::Style::new() | anstyle::Effects::BOLD.into();Source§impl BitOrAssign<Effects> for Style
§Examples
let mut style = anstyle::Style::new();
style |= anstyle::Effects::BOLD.into();
impl BitOrAssign<Effects> for Style
§Examples
let mut style = anstyle::Style::new();
style |= anstyle::Effects::BOLD.into();Source§fn bitor_assign(&mut self, other: Effects)
fn bitor_assign(&mut self, other: Effects)
Performs the
|= operation. Read moreSource§impl From<Effects> for Style
§Examples
let style: anstyle::Style = anstyle::Effects::BOLD.into();
impl From<Effects> for Style
§Examples
let style: anstyle::Style = anstyle::Effects::BOLD.into();Source§impl Ord for Style
impl Ord for Style
Source§impl PartialEq<Effects> for Style
§Examples
let effects = anstyle::Effects::BOLD;
assert_eq!(anstyle::Style::new().effects(effects), effects);
assert_ne!(anstyle::Effects::UNDERLINE | effects, effects);
assert_ne!(anstyle::RgbColor(0, 0, 0).on_default() | effects, effects);
impl PartialEq<Effects> for Style
§Examples
let effects = anstyle::Effects::BOLD;
assert_eq!(anstyle::Style::new().effects(effects), effects);
assert_ne!(anstyle::Effects::UNDERLINE | effects, effects);
assert_ne!(anstyle::RgbColor(0, 0, 0).on_default() | effects, effects);Source§impl PartialOrd for Style
impl PartialOrd for Style
Source§impl Sub<Effects> for Style
§Examples
let style = anstyle::Style::new().bold().underline() - anstyle::Effects::BOLD.into();
impl Sub<Effects> for Style
§Examples
let style = anstyle::Style::new().bold().underline() - anstyle::Effects::BOLD.into();Source§impl SubAssign<Effects> for Style
§Examples
let mut style = anstyle::Style::new().bold().underline();
style -= anstyle::Effects::BOLD.into();
impl SubAssign<Effects> for Style
§Examples
let mut style = anstyle::Style::new().bold().underline();
style -= anstyle::Effects::BOLD.into();Source§fn sub_assign(&mut self, other: Effects)
fn sub_assign(&mut self, other: Effects)
Performs the
-= operation. Read moreimpl Copy for Style
impl Eq for Style
impl StructuralPartialEq for Style
Auto Trait Implementations§
impl Freeze for Style
impl RefUnwindSafe for Style
impl Send for Style
impl Sync for Style
impl Unpin for Style
impl UnwindSafe for Style
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.