Struct Style

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pub struct Style { /* private fields */ }
Expand description

A pre-computed style that can be applied to a struct using [OwoColorize::style].

Its interface mimics that of [OwoColorize], but instead of chaining methods on your object, you instead chain them on the Style object before applying it.

use owo_colors::{OwoColorize, Style};

let my_style = Style::new()
    .red()
    .on_white()
    .strikethrough();

println!("{}", "red text, white background, struck through".style(my_style));

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impl Style

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pub const fn new() -> Style

Create a new style to be applied later

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pub const fn style<T>(&self, target: T) -> Styled<T>

Apply the style to a given struct to output.

§Example

Usage in const contexts:

use owo_colors::{OwoColorize, Style, Styled};

const STYLED_TEXT: Styled<&'static str> = Style::new().bold().italic().style("bold and italic text");

println!("{}", STYLED_TEXT);
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pub const fn fg<C>(self) -> Style
where C: Color,

Set the foreground color generically

use owo_colors::{OwoColorize, colors::*};

println!("{}", "red foreground".fg::<Red>());
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pub const fn bg<C>(self) -> Style
where C: Color,

Set the background color generically.

use owo_colors::{OwoColorize, colors::*};

println!("{}", "black background".bg::<Black>());
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pub const fn remove_fg(self) -> Style

Removes the foreground color from the style. Note that this does not apply the default color, but rather represents not changing the current terminal color.

If you wish to actively change the terminal color back to the default, see Style::default_color.

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pub const fn remove_bg(self) -> Style

Removes the background color from the style. Note that this does not apply the default color, but rather represents not changing the current terminal color.

If you wish to actively change the terminal color back to the default, see Style::on_default_color.

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pub const fn black(self) -> Style

Change the foreground color to black

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pub const fn on_black(self) -> Style

Change the foreground color to black

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pub const fn red(self) -> Style

Change the foreground color to red

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pub const fn on_red(self) -> Style

Change the foreground color to red

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pub const fn green(self) -> Style

Change the foreground color to green

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pub const fn on_green(self) -> Style

Change the foreground color to green

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pub const fn yellow(self) -> Style

Change the foreground color to yellow

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pub const fn on_yellow(self) -> Style

Change the foreground color to yellow

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pub const fn blue(self) -> Style

Change the foreground color to blue

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pub const fn on_blue(self) -> Style

Change the foreground color to blue

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pub const fn magenta(self) -> Style

Change the foreground color to magenta

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pub const fn on_magenta(self) -> Style

Change the foreground color to magenta

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pub const fn purple(self) -> Style

Change the foreground color to purple

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pub const fn on_purple(self) -> Style

Change the foreground color to purple

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pub const fn cyan(self) -> Style

Change the foreground color to cyan

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pub const fn on_cyan(self) -> Style

Change the foreground color to cyan

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pub const fn white(self) -> Style

Change the foreground color to white

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pub const fn on_white(self) -> Style

Change the foreground color to white

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pub const fn default_color(self) -> Style

Change the foreground color to the terminal default

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pub const fn on_default_color(self) -> Style

Change the foreground color to the terminal default

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pub const fn bright_black(self) -> Style

Change the foreground color to bright black

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pub const fn on_bright_black(self) -> Style

Change the foreground color to bright black

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pub const fn bright_red(self) -> Style

Change the foreground color to bright red

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pub const fn on_bright_red(self) -> Style

Change the foreground color to bright red

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pub const fn bright_green(self) -> Style

Change the foreground color to bright green

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pub const fn on_bright_green(self) -> Style

Change the foreground color to bright green

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pub const fn bright_yellow(self) -> Style

Change the foreground color to bright yellow

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pub const fn on_bright_yellow(self) -> Style

Change the foreground color to bright yellow

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pub const fn bright_blue(self) -> Style

Change the foreground color to bright blue

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pub const fn on_bright_blue(self) -> Style

Change the foreground color to bright blue

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pub const fn bright_magenta(self) -> Style

Change the foreground color to bright magenta

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pub const fn on_bright_magenta(self) -> Style

Change the foreground color to bright magenta

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pub const fn bright_purple(self) -> Style

Change the foreground color to bright purple

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pub const fn on_bright_purple(self) -> Style

Change the foreground color to bright purple

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pub const fn bright_cyan(self) -> Style

Change the foreground color to bright cyan

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pub const fn on_bright_cyan(self) -> Style

Change the foreground color to bright cyan

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pub const fn bright_white(self) -> Style

Change the foreground color to bright white

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pub const fn on_bright_white(self) -> Style

Change the foreground color to bright white

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pub const fn bold(self) -> Style

Make the text bold

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pub const fn dimmed(self) -> Style

Make the text dim

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pub const fn italic(self) -> Style

Make the text italicized

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pub const fn underline(self) -> Style

Make the text underlined

Make the text blink

Make the text blink (but fast!)

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pub const fn reversed(self) -> Style

Swap the foreground and background colors

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pub const fn hidden(self) -> Style

Hide the text

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pub const fn strikethrough(self) -> Style

Cross out the text

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pub const fn effect(self, effect: Effect) -> Style

Apply a given effect from the style

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pub const fn remove_effect(self, effect: Effect) -> Style

Remove a given effect from the style

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pub const fn effects(self, effects: &[Effect]) -> Style

Apply a given set of effects to the style

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pub const fn remove_effects(self, effects: &[Effect]) -> Style

Remove a given set of effects from the style

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pub const fn remove_all_effects(self) -> Style

Disables all the given effects from the style

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pub fn color<Color>(self, color: Color) -> Style
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green,

use owo_colors::{OwoColorize, AnsiColors};

println!("{}", "green".color(AnsiColors::Green));
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pub fn on_color<Color>(self, color: Color) -> Style
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow,

use owo_colors::{OwoColorize, AnsiColors};

println!("{}", "yellow background".on_color(AnsiColors::BrightYellow));
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pub const fn fg_rgb<const R: u8, const G: u8, const B: u8>(self) -> Style

Set the foreground color to a specific RGB value.

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pub const fn bg_rgb<const R: u8, const G: u8, const B: u8>(self) -> Style

Set the background color to a specific RGB value.

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pub const fn truecolor(self, r: u8, g: u8, b: u8) -> Style

Sets the foreground color to an RGB value.

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pub const fn on_truecolor(self, r: u8, g: u8, b: u8) -> Style

Sets the background color to an RGB value.

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pub const fn is_plain(&self) -> bool

Returns true if the style does not apply any formatting.

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pub const fn prefix_formatter(&self) -> StylePrefixFormatter

Returns a formatter for the style’s ANSI prefix.

This can be used to separate out the prefix and suffix of a style.

§Example
use owo_colors::Style;
use std::fmt::Write;

let style = Style::new().red().on_blue();
let prefix = style.prefix_formatter();
let suffix = style.suffix_formatter();

// Write the prefix and suffix separately.
let mut output = String::new();
write!(output, "{}", prefix);
output.push_str("Hello");
write!(output, "{}", suffix);

assert_eq!(output, "\x1b[31;44mHello\x1b[0m");
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pub const fn suffix_formatter(&self) -> StyleSuffixFormatter

Returns a formatter for the style’s ANSI suffix.

This can be used to separate out the prefix and suffix of a style.

§Example

See Style::prefix_formatter.

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pub fn fmt_prefix(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Applies the ANSI-prefix for this style to the given formatter

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pub fn fmt_suffix(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Applies the ANSI-suffix for this style to the given formatter

Trait Implementations§

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impl Clone for Style

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fn clone(&self) -> Style

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Style

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Style

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fn default() -> Style

Returns the “default value” for a type. Read more
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impl PartialEq for Style

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fn eq(&self, other: &Style) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Style

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impl StructuralPartialEq for Style

Auto Trait Implementations§

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impl Freeze for Style

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impl RefUnwindSafe for Style

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impl Send for Style

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impl Sync for Style

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impl Unpin for Style

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impl UnwindSafe for Style

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more