Struct solstice_2d::Canvas [−][src]
pub struct Canvas {
pub inner: Canvas,
}Fields
inner: CanvasImplementations
impl Canvas[src]
impl Canvas[src]pub fn new(
ctx: &mut Context,
width: f32,
height: f32
) -> Result<Self, GraphicsError>[src]
ctx: &mut Context,
width: f32,
height: f32
) -> Result<Self, GraphicsError>
pub fn with_settings(
ctx: &mut Context,
settings: Settings
) -> Result<Self, GraphicsError>[src]
ctx: &mut Context,
settings: Settings
) -> Result<Self, GraphicsError>
pub fn dimensions(&self) -> (f32, f32)[src]
Trait Implementations
impl StructuralPartialEq for Canvas[src]
impl StructuralPartialEq for Canvas[src]impl Texture for Canvas[src]
impl Texture for Canvas[src]fn get_texture_key(&self) -> TextureKey[src]
fn get_texture_type(&self) -> TextureType[src]
fn get_texture_info(&self) -> TextureInfo[src]
impl Texture for &Canvas[src]
impl Texture for &Canvas[src]fn get_texture_key(&self) -> TextureKey[src]
fn get_texture_type(&self) -> TextureType[src]
fn get_texture_info(&self) -> TextureInfo[src]
Auto Trait Implementations
impl RefUnwindSafe for Canvas
impl RefUnwindSafe for Canvasimpl UnwindSafe for Canvas
impl UnwindSafe for CanvasBlanket Implementations
impl<T> Same<T> for T
impl<T> Same<T> for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,