Struct solstice_2d::Box
source · [−]pub struct Box {
pub width: f32,
pub height: f32,
pub depth: f32,
pub width_segments: u32,
pub height_segments: u32,
pub depth_segments: u32,
}Fields
width: f32height: f32depth: f32width_segments: u32height_segments: u32depth_segments: u32Implementations
Trait Implementations
impl Copy for Box
impl StructuralPartialEq for Box
Auto Trait Implementations
impl RefUnwindSafe for Box
impl Send for Box
impl Sync for Box
impl Unpin for Box
impl UnwindSafe for Box
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.