Enum solstice_2d::MeshVariant
source · [−]pub enum MeshVariant<'a, V>where
V: Vertex,{
Data(Geometry<'a, V>),
VertexMesh(Geometry<&'a VertexMesh<V>>),
IndexedMesh(Geometry<&'a IndexedMesh<V, u32>>),
IndexedMeshU16(Geometry<&'a IndexedMesh<V, u16>>),
MultiMesh(Geometry<&'a MultiMesh<'a>>),
}Variants
Data(Geometry<'a, V>)
VertexMesh(Geometry<&'a VertexMesh<V>>)
IndexedMesh(Geometry<&'a IndexedMesh<V, u32>>)
IndexedMeshU16(Geometry<&'a IndexedMesh<V, u16>>)
MultiMesh(Geometry<&'a MultiMesh<'a>>)
Trait Implementations
sourceimpl<'a, V: Clone> Clone for MeshVariant<'a, V>where
V: Vertex,
impl<'a, V: Clone> Clone for MeshVariant<'a, V>where
V: Vertex,
sourcefn clone(&self) -> MeshVariant<'a, V>
fn clone(&self) -> MeshVariant<'a, V>
Returns a copy of the value. Read more
1.0.0 · sourceconst fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresourceimpl<'a, V: Debug> Debug for MeshVariant<'a, V>where
V: Vertex,
impl<'a, V: Debug> Debug for MeshVariant<'a, V>where
V: Vertex,
sourceimpl<'a, V> From<Geometry<&'a IndexedMesh<V, u16>>> for MeshVariant<'a, V>where
V: Vertex,
impl<'a, V> From<Geometry<&'a IndexedMesh<V, u16>>> for MeshVariant<'a, V>where
V: Vertex,
sourcefn from(v: Geometry<&'a IndexedMesh<V, u16>>) -> Self
fn from(v: Geometry<&'a IndexedMesh<V, u16>>) -> Self
Converts to this type from the input type.
sourceimpl<'a, V> From<Geometry<&'a IndexedMesh<V, u32>>> for MeshVariant<'a, V>where
V: Vertex,
impl<'a, V> From<Geometry<&'a IndexedMesh<V, u32>>> for MeshVariant<'a, V>where
V: Vertex,
sourcefn from(v: Geometry<&'a IndexedMesh<V, u32>>) -> Self
fn from(v: Geometry<&'a IndexedMesh<V, u32>>) -> Self
Converts to this type from the input type.
sourceimpl<'a, V> From<Geometry<&'a VertexMesh<V>>> for MeshVariant<'a, V>where
V: Vertex,
impl<'a, V> From<Geometry<&'a VertexMesh<V>>> for MeshVariant<'a, V>where
V: Vertex,
sourcefn from(v: Geometry<&'a VertexMesh<V>>) -> Self
fn from(v: Geometry<&'a VertexMesh<V>>) -> Self
Converts to this type from the input type.
Auto Trait Implementations
impl<'a, V> RefUnwindSafe for MeshVariant<'a, V>where
V: RefUnwindSafe,
impl<'a, V> Send for MeshVariant<'a, V>where
V: Send + Sync,
impl<'a, V> Sync for MeshVariant<'a, V>where
V: Sync,
impl<'a, V> Unpin for MeshVariant<'a, V>where
V: Unpin,
impl<'a, V> UnwindSafe for MeshVariant<'a, V>where
V: UnwindSafe + RefUnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.