Trait solstice_2d::Stroke [−][src]
pub trait Stroke<V: Vertex, G> { fn stroke(&mut self, geometry: G); fn stroke_with_transform<TX: Into<Transform3D>>(
&mut self,
geometry: G,
transform: TX
); fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C); fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
); }
Required methods
fn stroke_with_transform<TX: Into<Transform3D>>(
&mut self,
geometry: G,
transform: TX
)[src]fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)[src]fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
)[src]Implementors
fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
)[src]fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
)[src]