pub enum TileKind {
Box,
BoxOnGoal,
Pusher,
PusherOnGoal,
Floor,
Goal,
Wall,
}Expand description
What kind of game board element is one tile of that board.
Variants§
Implementations§
Source§impl TileKind
impl TileKind
Sourcepub fn has_pusher(&self) -> bool
pub fn has_pusher(&self) -> bool
Tile carries a pusher, whether or not it also carries a goal.
Sourcepub fn has_goal(&self) -> bool
pub fn has_goal(&self) -> bool
Tile carries a goal, whether or not a box or a pusher stands on it.
BoxOnGoal and PusherOnGoal both match. Because
of that, counting goals and counting boxes are two independent scans of a board and the
n-th box is not the counterpart of the n-th goal.
Sourcepub fn is_empty_floor(&self) -> bool
pub fn is_empty_floor(&self) -> bool
Tile holds nothing at all: no wall, no piece and no goal.
This is Floor, the Default variant, and it is
the only tile kind that carries no board content. Its negation is exactly what
GameBoard::trim() retains, and a board of nothing but empty
floor is what GameBoard::is_blank() reports.
Sourcepub fn can_start_a_row(&self) -> bool
pub fn can_start_a_row(&self) -> bool
Tile may be the first non-empty tile of a board row.
This is a SokobanYASC board condition: the first non-empty tile in each row must be a wall
or a box standing on a goal. A plain Box does not qualify, and neither
does a lone goal or a pusher.
Nothing in this crate enforces the condition - GameBoard places no
restrictions on itself, and boards are edited long before they are played. The predicate is
here for callers that do want to check it.
Trait Implementations§
impl Copy for TileKind
Source§impl<'de> Deserialize<'de> for TileKind
impl<'de> Deserialize<'de> for TileKind
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
impl Eq for TileKind
impl StructuralPartialEq for TileKind
Auto Trait Implementations§
impl Freeze for TileKind
impl RefUnwindSafe for TileKind
impl Send for TileKind
impl Sync for TileKind
impl Unpin for TileKind
impl UnsafeUnpin for TileKind
impl UnwindSafe for TileKind
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