Struct SoftTriCanvas

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pub struct SoftTriCanvas {
    pub buffer: Vec<u8>,
    pub format: TextureFormat,
    pub size: [u32; 2],
}
Expand description

A canvas to draw triangles onto

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§buffer: Vec<u8>§format: TextureFormat§size: [u32; 2]

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impl SoftTriCanvas

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pub fn new(width: u32, height: u32, format: TextureFormat) -> Self

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pub fn fill(&mut self, color: Color)

Fills the background with color

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pub fn draw_tri( &mut self, v0: &Vertex, v1: &Vertex, v2: &Vertex, texture: Option<&Texture>, )

Draws a triangle

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