pub enum AnimNodeHandle {
None,
LerpAnimNodeHandle(usize),
AdditiveAnimNodeHandle(usize),
ClipAnimNodeHandle(usize),
IKAnimNodeHandle(usize),
}Variants§
None
LerpAnimNodeHandle(usize)
AdditiveAnimNodeHandle(usize)
ClipAnimNodeHandle(usize)
IKAnimNodeHandle(usize)
Trait Implementations§
Source§impl Clone for AnimNodeHandle
impl Clone for AnimNodeHandle
Source§fn clone(&self) -> AnimNodeHandle
fn clone(&self) -> AnimNodeHandle
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimNodeHandle
impl RefUnwindSafe for AnimNodeHandle
impl Send for AnimNodeHandle
impl Sync for AnimNodeHandle
impl Unpin for AnimNodeHandle
impl UnwindSafe for AnimNodeHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more