Module skeletal_animation::blend_tree
source · Structs
- An AnimNode where pose output is additive blend with output of additive_input added to base_input, with blend factor according to value of blend_param
- A tree of AnimNodes
- An AnimNode where pose output is from an animation ClipInstance
- An AnimNode where pose output is linear blend between the output of the two input AnimNodes, with blend factor according the blend_param value
Enums
- Definition of a blend tree, used by AnimationController to construct an AnimBlendTree
Traits
Type Aliases
- Identifier for an AnimationClip within a BlendTreeNodeDef
- Identifier for animation controller parameter, within a LerpNode