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NewSoundEffect

Trait NewSoundEffect 

Source
pub trait NewSoundEffect {
    // Required method
    fn load_from_bytes(
        &self,
        bytes: &'static [u8],
        duration: f64,
    ) -> Result<SoundEffect, GameUtilError>;
}

Required Methods§

Source

fn load_from_bytes( &self, bytes: &'static [u8], duration: f64, ) -> Result<SoundEffect, GameUtilError>

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§