pub trait NewSoundEffect {
// Required method
fn load_from_bytes(
&self,
bytes: &'static [u8],
duration: f64,
) -> Result<SoundEffect, GameUtilError>;
}Required Methods§
fn load_from_bytes( &self, bytes: &'static [u8], duration: f64, ) -> Result<SoundEffect, GameUtilError>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".