pub enum GameUtilError {
SoundEffectInit(&'static str),
SoundEffectInvalid(Error),
AppPrefDir,
Saving(String, String),
Serializing(String),
Loading(String, String),
Deserializing(String),
MakingDirs(String, String),
InvalidTileset(String, Vec<String>),
}Variants§
SoundEffectInit(&'static str)
SoundEffectInvalid(Error)
AppPrefDir
Saving(String, String)
Serializing(String)
Loading(String, String)
Deserializing(String)
MakingDirs(String, String)
InvalidTileset(String, Vec<String>)
Trait Implementations§
Source§impl Debug for GameUtilError
impl Debug for GameUtilError
Source§impl Display for GameUtilError
impl Display for GameUtilError
Source§impl Error for GameUtilError
impl Error for GameUtilError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0:
use the Display impl or to_string()
Auto Trait Implementations§
impl !RefUnwindSafe for GameUtilError
impl !UnwindSafe for GameUtilError
impl Freeze for GameUtilError
impl Send for GameUtilError
impl Sync for GameUtilError
impl Unpin for GameUtilError
impl UnsafeUnpin for GameUtilError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more