pub enum GameUtilError {
SoundEffectInit(&'static str),
SoundEffectInvalid(Error),
AppPrefDir,
Saving(String, String),
Serializing(String),
Loading(String, String),
Deserializing(String),
MakingDirs(String, String),
InvalidTileset(String, Vec<String>),
}
Variants§
SoundEffectInit(&'static str)
SoundEffectInvalid(Error)
AppPrefDir
Saving(String, String)
Serializing(String)
Loading(String, String)
Deserializing(String)
MakingDirs(String, String)
InvalidTileset(String, Vec<String>)
Trait Implementations§
Source§impl Debug for GameUtilError
impl Debug for GameUtilError
Source§impl Display for GameUtilError
impl Display for GameUtilError
Source§impl Error for GameUtilError
impl Error for GameUtilError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Auto Trait Implementations§
impl Freeze for GameUtilError
impl !RefUnwindSafe for GameUtilError
impl Send for GameUtilError
impl Sync for GameUtilError
impl Unpin for GameUtilError
impl !UnwindSafe for GameUtilError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more