[−][src]Crate simple_game_engine
Modules
| input | Data structures for inspecting user input. |
| prelude | Commonly used types. |
Structs
| Color | |
| Engine | The main game engine, which manages the display and input. |
| Point | Immutable point type, consisting of x and y. |
| Rect | A (non-empty) rectangle. |
Traits
| Application | An application using this framework. |
Type Definitions
| ApplicationResult | The return type of |
| WindowCanvas |