pub struct HeadspaceAtmosphere {
pub clarity: f32,
pub stability: f32,
pub lighting: f32,
pub effects: Vec<String>,
}Expand description
Atmospheric conditions in the headspace
Fields§
§clarity: f32Clarity (0.0 foggy to 1.0 clear)
stability: f32Stability (0.0 chaotic to 1.0 stable)
lighting: f32Lighting (0.0 dark to 1.0 bright)
effects: Vec<String>Custom atmosphere effects
Trait Implementations§
Source§impl Clone for HeadspaceAtmosphere
impl Clone for HeadspaceAtmosphere
Source§fn clone(&self) -> HeadspaceAtmosphere
fn clone(&self) -> HeadspaceAtmosphere
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for HeadspaceAtmosphere
impl Debug for HeadspaceAtmosphere
Source§impl Default for HeadspaceAtmosphere
impl Default for HeadspaceAtmosphere
Source§fn default() -> HeadspaceAtmosphere
fn default() -> HeadspaceAtmosphere
Auto Trait Implementations§
impl Freeze for HeadspaceAtmosphere
impl RefUnwindSafe for HeadspaceAtmosphere
impl Send for HeadspaceAtmosphere
impl Sync for HeadspaceAtmosphere
impl Unpin for HeadspaceAtmosphere
impl UnwindSafe for HeadspaceAtmosphere
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