Enum shaderc::ShaderKind
source · #[repr(C)]
pub enum ShaderKind {
Show 30 variants
Vertex,
Fragment,
Compute,
Geometry,
TessControl,
TessEvaluation,
InferFromSource,
DefaultVertex,
DefaultFragment,
DefaultCompute,
DefaultGeometry,
DefaultTessControl,
DefaultTessEvaluation,
SpirvAssembly,
RayGeneration,
AnyHit,
ClosestHit,
Miss,
Intersection,
Callable,
DefaultRayGeneration,
DefaultAnyHit,
DefaultClosestHit,
DefaultMiss,
DefaultIntersection,
DefaultCallable,
Task,
Mesh,
DefaultTask,
DefaultMesh,
}
Expand description
Shader kind.
- The
<stage>
enumerants are forced shader kinds, which force the compiler to compile the source code as the specified kind of shader, regardless of#pragma
directives in the source code. - The
Default<stage>
enumerants are default shader kinds, which allow the compiler to fall back to compile the source code as the specified kind of shader when#pragma
is not found in the source code.
Variants§
Vertex
Fragment
Compute
Geometry
TessControl
TessEvaluation
InferFromSource
Deduce the shader kind from #pragma
directives in the source code.
Compiler will emit error if #pragma
annotation is not found.
DefaultVertex
DefaultFragment
DefaultCompute
DefaultGeometry
DefaultTessControl
DefaultTessEvaluation
SpirvAssembly
RayGeneration
AnyHit
ClosestHit
Miss
Intersection
Callable
DefaultRayGeneration
DefaultAnyHit
DefaultClosestHit
DefaultMiss
DefaultIntersection
DefaultCallable
Task
Mesh
DefaultTask
DefaultMesh
Trait Implementations§
source§impl Clone for ShaderKind
impl Clone for ShaderKind
source§fn clone(&self) -> ShaderKind
fn clone(&self) -> ShaderKind
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShaderKind
impl Debug for ShaderKind
source§impl PartialEq<ShaderKind> for ShaderKind
impl PartialEq<ShaderKind> for ShaderKind
source§fn eq(&self, other: &ShaderKind) -> bool
fn eq(&self, other: &ShaderKind) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.