pub struct PlayerItemPosition {
pub place: PlayerItemPlace,
pub position: usize,
}
Fields§
§place: PlayerItemPlace
§position: usize
Trait Implementations§
Source§impl Clone for PlayerItemPosition
impl Clone for PlayerItemPosition
Source§fn clone(&self) -> PlayerItemPosition
fn clone(&self) -> PlayerItemPosition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerItemPosition
impl Debug for PlayerItemPosition
Source§impl From<BagPosition> for PlayerItemPosition
impl From<BagPosition> for PlayerItemPosition
Source§fn from(value: BagPosition) -> Self
fn from(value: BagPosition) -> Self
Converts to this type from the input type.
Source§impl From<EquipmentPosition> for PlayerItemPosition
impl From<EquipmentPosition> for PlayerItemPosition
Source§fn from(value: EquipmentPosition) -> Self
fn from(value: EquipmentPosition) -> Self
Converts to this type from the input type.
Source§impl From<PlayerItemPosition> for ItemPosition
impl From<PlayerItemPosition> for ItemPosition
Source§fn from(value: PlayerItemPosition) -> Self
fn from(value: PlayerItemPosition) -> Self
Converts to this type from the input type.
Source§impl PartialEq for PlayerItemPosition
impl PartialEq for PlayerItemPosition
impl Copy for PlayerItemPosition
impl Eq for PlayerItemPosition
impl StructuralPartialEq for PlayerItemPosition
Auto Trait Implementations§
impl Freeze for PlayerItemPosition
impl RefUnwindSafe for PlayerItemPosition
impl Send for PlayerItemPosition
impl Sync for PlayerItemPosition
impl Unpin for PlayerItemPosition
impl UnwindSafe for PlayerItemPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.