Module items

Module items 

Source

Structs§

BagPosition
The game keeps track between 5 slot bag and the extended inventory.
EnchantmentIter
An iterator over the variants of Enchantment
Equipment
All the equipment a player is wearing
EquipmentPosition
EquipmentSlotIter
An iterator over the variants of EquipmentSlot
Gem
A gem, that is either socketed in an item, or in the inventory
Inventory
The basic inventory, that every player has
InventoryTypeIter
An iterator over the variants of InventoryType
Item
Information about a single item. This can be anything, that is either in a inventory, in a reward slot, or similar
ItemPlaceIter
An iterator over the variants of ItemPlace
ItemPosition
PlayerItemPlaceIter
An iterator over the variants of PlayerItemPlace
PlayerItemPosition
Potion
A potion. This is not just itemtype to make active potions easier
Rune
A rune, which has both a type and a strength
RuneTypeIter
An iterator over the variants of RuneType

Enums§

Enchantment
A enchantment, that gives a bonus to an aspect, if the item
EquipmentSlot
Denotes the place, where an item is equipped
GemSlot
A gem slot for an item
GemType
The type the gam has
InventoryType
All the parts of ItemPlace, that are owned by the player
ItemPlace
All places, that items can be dragged to excluding companions
ItemType
Identifies a specific item and contains all values related to the specific type. The only thing missing is armor, which can be found as a method on Item
PetItem
An item usable for pets
PlayerItemPlace
All the parts of ItemPlace, that are owned by the player
PotionSize
The size and with that, the strength, that this potion has
PotionType
The effect, that the potion is going to have
ResourceType
Differentiates resource items
RuneType
The effect of a rune