SDL_SetRenderTextureAddressMode

Function SDL_SetRenderTextureAddressMode 

Source
pub unsafe extern "C" fn SDL_SetRenderTextureAddressMode(
    renderer: *mut SDL_Renderer,
    u_mode: SDL_TextureAddressMode,
    v_mode: SDL_TextureAddressMode,
) -> bool
Expand description

Set the texture addressing mode used in SDL_RenderGeometry().

§Parameters

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Availability

This function is available since SDL 3.4.0.

§See also