SDL_HapticPeriodic

Struct SDL_HapticPeriodic 

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#[repr(C)]
pub struct SDL_HapticPeriodic {
Show 14 fields pub type: SDL_HapticEffectType, pub direction: SDL_HapticDirection, pub length: Uint32, pub delay: Uint16, pub button: Uint16, pub interval: Uint16, pub period: Uint16, pub magnitude: Sint16, pub offset: Sint16, pub phase: Uint16, pub attack_length: Uint16, pub attack_level: Uint16, pub fade_length: Uint16, pub fade_level: Uint16,
}
Expand description

A structure containing a template for a Periodic effect.

The struct handles the following effects:

A periodic effect consists in a wave-shaped effect that repeats itself over time. The type determines the shape of the wave and the parameters determine the dimensions of the wave.

Phase is given by hundredth of a degree meaning that giving the phase a value of 9000 will displace it 25% of its period. Here are sample values:

  • 0: No phase displacement.
  • 9000: Displaced 25% of its period.
  • 18000: Displaced 50% of its period.
  • 27000: Displaced 75% of its period.
  • 36000: Displaced 100% of its period, same as 0, but 0 is preferred.

Examples:

  SDL_HAPTIC_SINE
    __      __      __      __
   /  \    /  \    /  \    /
  /    \__/    \__/    \__/

  SDL_HAPTIC_SQUARE
   __    __    __    __    __
  |  |  |  |  |  |  |  |  |  |
  |  |__|  |__|  |__|  |__|  |

  SDL_HAPTIC_TRIANGLE
    /\    /\    /\    /\    /\
   /  \  /  \  /  \  /  \  /
  /    \/    \/    \/    \/

  SDL_HAPTIC_SAWTOOTHUP
    /|  /|  /|  /|  /|  /|  /|
   / | / | / | / | / | / | / |
  /  |/  |/  |/  |/  |/  |/  |

  SDL_HAPTIC_SAWTOOTHDOWN
  \  |\  |\  |\  |\  |\  |\  |
   \ | \ | \ | \ | \ | \ | \ |
    \|  \|  \|  \|  \|  \|  \|

§Availability

This struct is available since SDL 3.2.0.

§See also

Fields§

§type: SDL_HapticEffectType§direction: SDL_HapticDirection

Direction of the effect.

§length: Uint32

Duration of the effect.

§delay: Uint16

Delay before starting the effect.

§button: Uint16

Button that triggers the effect.

§interval: Uint16

How soon it can be triggered again after button.

§period: Uint16

Period of the wave.

§magnitude: Sint16

Peak value; if negative, equivalent to 180 degrees extra phase shift.

§offset: Sint16

Mean value of the wave.

§phase: Uint16

Positive phase shift given by hundredth of a degree.

§attack_length: Uint16

Duration of the attack.

§attack_level: Uint16

Level at the start of the attack.

§fade_length: Uint16

Duration of the fade.

§fade_level: Uint16

Level at the end of the fade.

Trait Implementations§

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impl Clone for SDL_HapticPeriodic

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fn clone(&self) -> SDL_HapticPeriodic

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_HapticPeriodic

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SDL_HapticPeriodic

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fn default() -> SDL_HapticPeriodic

Returns the “default value” for a type. Read more
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impl Hash for SDL_HapticPeriodic

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SDL_HapticPeriodic

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fn eq(&self, other: &SDL_HapticPeriodic) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SDL_HapticPeriodic

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impl Eq for SDL_HapticPeriodic

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impl StructuralPartialEq for SDL_HapticPeriodic

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.