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SDL_TouchFingerEvent

Struct SDL_TouchFingerEvent 

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#[repr(C)]
pub struct SDL_TouchFingerEvent { pub type: SDL_EventType, pub reserved: Uint32, pub timestamp: Uint64, pub touchID: SDL_TouchID, pub fingerID: SDL_FingerID, pub x: c_float, pub y: c_float, pub dx: c_float, pub dy: c_float, pub pressure: c_float, pub windowID: SDL_WindowID, }
Expand description

Touch finger event structure (event.tfinger.*)

Coordinates in this event are normalized. x and y are normalized to a range between 0.0f and 1.0f, relative to the window, so (0,0) is the top left and (1,1) is the bottom right. Delta coordinates dx and dy are normalized in the ranges of -1.0f (traversed all the way from the bottom or right to all the way up or left) to 1.0f (traversed all the way from the top or left to all the way down or right).

Note that while the coordinates are normalized, they are not clamped, which means in some circumstances you can get a value outside of this range. For example, a renderer using logical presentation might give a negative value when the touch is in the letterboxing. Some platforms might report a touch outside of the window, which will also be outside of the range.

§Availability

This struct is available since SDL 3.2.0.

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§type: SDL_EventType§reserved: Uint32§timestamp: Uint64

In nanoseconds, populated using SDL_GetTicksNS()

§touchID: SDL_TouchID

The touch device id

§fingerID: SDL_FingerID§x: c_float

Normalized in the range 0…1

§y: c_float

Normalized in the range 0…1

§dx: c_float

Normalized in the range -1…1

§dy: c_float

Normalized in the range -1…1

§pressure: c_float

Normalized in the range 0…1

§windowID: SDL_WindowID

The window underneath the finger, if any

Trait Implementations§

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impl Clone for SDL_TouchFingerEvent

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fn clone(&self) -> SDL_TouchFingerEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_TouchFingerEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SDL_TouchFingerEvent

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fn default() -> SDL_TouchFingerEvent

Returns the “default value” for a type. Read more
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impl PartialEq for SDL_TouchFingerEvent

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fn eq(&self, other: &SDL_TouchFingerEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SDL_TouchFingerEvent

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impl StructuralPartialEq for SDL_TouchFingerEvent

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.