pub struct EncodedRoomTerrainData {
pub base_data: BaseData,
pub terrain: Option<Vec<EncodedRoomTerrain>>,
}Expand description
编码后的房间数据
Fields§
§base_data: BaseData§terrain: Option<Vec<EncodedRoomTerrain>>Trait Implementations§
Source§impl Debug for EncodedRoomTerrainData
impl Debug for EncodedRoomTerrainData
Source§impl<'de> Deserialize<'de> for EncodedRoomTerrainData
impl<'de> Deserialize<'de> for EncodedRoomTerrainData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for EncodedRoomTerrainData
impl RefUnwindSafe for EncodedRoomTerrainData
impl Send for EncodedRoomTerrainData
impl Sync for EncodedRoomTerrainData
impl Unpin for EncodedRoomTerrainData
impl UnwindSafe for EncodedRoomTerrainData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more