Struct screen_13::prelude::LogicalPosition
source · [−]pub struct LogicalPosition<P> {
pub x: P,
pub y: P,
}Expand description
A position represented in logical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the
fractional part, which can cause noticable issues. To help with that, an Into<(i32, i32)>
implementation is provided which does the rounding for you.
Fields
x: Py: PImplementations
sourceimpl<P> LogicalPosition<P>
impl<P> LogicalPosition<P>
pub const fn new(x: P, y: P) -> LogicalPosition<P>
sourceimpl<P> LogicalPosition<P> where
P: Pixel,
impl<P> LogicalPosition<P> where
P: Pixel,
pub fn from_physical<T, X>(physical: T, scale_factor: f64) -> LogicalPosition<P> where
T: Into<PhysicalPosition<X>>,
X: Pixel,
pub fn to_physical<X>(&self, scale_factor: f64) -> PhysicalPosition<X> where
X: Pixel,
pub fn cast<X>(&self) -> LogicalPosition<X> where
X: Pixel,
Trait Implementations
sourceimpl<P> Clone for LogicalPosition<P> where
P: Clone,
impl<P> Clone for LogicalPosition<P> where
P: Clone,
sourcefn clone(&self) -> LogicalPosition<P>
fn clone(&self) -> LogicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl<P> Debug for LogicalPosition<P> where
P: Debug,
impl<P> Debug for LogicalPosition<P> where
P: Debug,
sourceimpl<P> Default for LogicalPosition<P> where
P: Default,
impl<P> Default for LogicalPosition<P> where
P: Default,
sourcefn default() -> LogicalPosition<P>
fn default() -> LogicalPosition<P>
Returns the “default value” for a type. Read more
sourceimpl<P, X> From<[X; 2]> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
impl<P, X> From<[X; 2]> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
sourcefn from([X; 2]) -> LogicalPosition<P>
fn from([X; 2]) -> LogicalPosition<P>
Converts to this type from the input type.
sourceimpl<P, X> From<(X, X)> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
impl<P, X> From<(X, X)> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
sourcefn from((X, X)) -> LogicalPosition<P>
fn from((X, X)) -> LogicalPosition<P>
Converts to this type from the input type.
sourceimpl<P> Hash for LogicalPosition<P> where
P: Hash,
impl<P> Hash for LogicalPosition<P> where
P: Hash,
sourceimpl<P> PartialEq<LogicalPosition<P>> for LogicalPosition<P> where
P: PartialEq<P>,
impl<P> PartialEq<LogicalPosition<P>> for LogicalPosition<P> where
P: PartialEq<P>,
sourcefn eq(&self, other: &LogicalPosition<P>) -> bool
fn eq(&self, other: &LogicalPosition<P>) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &LogicalPosition<P>) -> bool
fn ne(&self, other: &LogicalPosition<P>) -> bool
This method tests for !=.
impl<P> Copy for LogicalPosition<P> where
P: Copy,
impl<P> Eq for LogicalPosition<P> where
P: Eq,
impl<P> StructuralEq for LogicalPosition<P>
impl<P> StructuralPartialEq for LogicalPosition<P>
Auto Trait Implementations
impl<P> RefUnwindSafe for LogicalPosition<P> where
P: RefUnwindSafe,
impl<P> Send for LogicalPosition<P> where
P: Send,
impl<P> Sync for LogicalPosition<P> where
P: Sync,
impl<P> Unpin for LogicalPosition<P> where
P: Unpin,
impl<P> UnwindSafe for LogicalPosition<P> where
P: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more