pub struct RigidBodyState {
pub position: Array1<f64>,
pub velocity: Array1<f64>,
pub orientation: Array1<f64>,
pub angular_velocity: Array1<f64>,
}Expand description
Rigid body state representation
Fields§
§position: Array1<f64>Position (3D vector)
velocity: Array1<f64>Velocity (3D vector)
orientation: Array1<f64>Orientation (quaternion: w, x, y, z)
angular_velocity: Array1<f64>Angular velocity (3D vector)
Implementations§
Trait Implementations§
Source§impl Clone for RigidBodyState
impl Clone for RigidBodyState
Source§fn clone(&self) -> RigidBodyState
fn clone(&self) -> RigidBodyState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RigidBodyState
impl RefUnwindSafe for RigidBodyState
impl Send for RigidBodyState
impl Sync for RigidBodyState
impl Unpin for RigidBodyState
impl UnwindSafe for RigidBodyState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more