pub struct CrossDeviceManager { /* private fields */ }Expand description
Cross-device manager for handling data transfers and operations
Implementations§
Source§impl CrossDeviceManager
impl CrossDeviceManager
Sourcepub fn new(max_cachesize: usize) -> CoreResult<Self>
pub fn new(max_cachesize: usize) -> CoreResult<Self>
Create a new cross-device manager
Sourcepub fn available_devices(&self) -> Vec<DeviceType>
pub fn available_devices(&self) -> Vec<DeviceType>
Get a list of available devices
Sourcepub fn is_device_available(&self, device: DeviceType) -> bool
pub fn is_device_available(&self, device: DeviceType) -> bool
Check if a device is available
Sourcepub fn to_device<T, S, D>(
&self,
array: &ArrayBase<S, D>,
device: DeviceType,
options: Option<TransferOptions>,
) -> CoreResult<DeviceArray<T, D>>
pub fn to_device<T, S, D>( &self, array: &ArrayBase<S, D>, device: DeviceType, options: Option<TransferOptions>, ) -> CoreResult<DeviceArray<T, D>>
Transfer data to a device
Sourcepub fn to_host<T, D>(
&self,
devicearray: &DeviceArray<T, D>,
options: Option<TransferOptions>,
) -> CoreResult<Array<T, D>>where
T: GpuDataType,
D: Dimension,
pub fn to_host<T, D>(
&self,
devicearray: &DeviceArray<T, D>,
options: Option<TransferOptions>,
) -> CoreResult<Array<T, D>>where
T: GpuDataType,
D: Dimension,
Transfer data from a device to the host
Sourcepub fn transfer<T, D>(
&self,
devicearray: &DeviceArray<T, D>,
target_device: DeviceType,
options: Option<TransferOptions>,
) -> CoreResult<DeviceArray<T, D>>where
T: GpuDataType,
D: Dimension,
pub fn transfer<T, D>(
&self,
devicearray: &DeviceArray<T, D>,
target_device: DeviceType,
options: Option<TransferOptions>,
) -> CoreResult<DeviceArray<T, D>>where
T: GpuDataType,
D: Dimension,
Transfer data between devices
Sourcepub fn execute_kernel<T, D>(
&self,
devicearray: &DeviceArray<T, D>,
kernel_name: &str,
params: HashMap<String, KernelParam>,
) -> CoreResult<()>where
T: GpuDataType,
D: Dimension,
pub fn execute_kernel<T, D>(
&self,
devicearray: &DeviceArray<T, D>,
kernel_name: &str,
params: HashMap<String, KernelParam>,
) -> CoreResult<()>where
T: GpuDataType,
D: Dimension,
Execute a kernel on a device array
Sourcepub fn allocate<T: GpuDataType + Zero>(
&self,
size: usize,
device: DeviceType,
) -> CoreResult<DeviceBuffer<T>>
pub fn allocate<T: GpuDataType + Zero>( &self, size: usize, device: DeviceType, ) -> CoreResult<DeviceBuffer<T>>
Allocate memory on a device
Sourcepub fn free<T: GpuDataType>(&self, buffer: DeviceBuffer<T>, device: DeviceType)
pub fn free<T: GpuDataType>(&self, buffer: DeviceBuffer<T>, device: DeviceType)
Free memory on a device
Sourcepub fn synchronize(&self)
pub fn synchronize(&self)
Wait for all active transfers to complete
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for CrossDeviceManager
impl !RefUnwindSafe for CrossDeviceManager
impl Send for CrossDeviceManager
impl Sync for CrossDeviceManager
impl Unpin for CrossDeviceManager
impl !UnwindSafe for CrossDeviceManager
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