pub enum Atom {
Show 59 variants
AddTile {
id: Uuid,
width: u32,
height: u32,
frames: Vec<Vec<u8>>,
material_frames: Option<Vec<Vec<u8>>>,
},
SetTileMaterialFrames {
id: Uuid,
frames: Vec<Vec<u8>>,
},
AddSolid {
id: Uuid,
color: [u8; 4],
},
AddSolidWithMaterial {
id: Uuid,
color: [u8; 4],
material: [u8; 4],
},
BuildAtlas,
SetAtlasSize {
width: u32,
height: u32,
},
AddPoly {
poly: Poly2D,
},
AddPoly3D {
poly: Poly3D,
},
AddLineStrip2D {
id: GeoId,
tile_id: Uuid,
points: Vec<[f32; 2]>,
width: f32,
},
AddLineStrip2Dpx {
id: GeoId,
tile_id: Uuid,
points: Vec<[f32; 2]>,
width_px: f32,
},
NewChunk {
id: Uuid,
},
AddChunk {
id: Uuid,
chunk: Chunk,
},
RemoveChunk {
id: Uuid,
},
RemoveChunkAt {
origin: Vec2<i32>,
},
SetCurrentChunk {
id: Uuid,
},
SetAnimationCounter(usize),
SetBackground(Vec4<f32>),
SetGP0(Vec4<f32>),
SetGP1(Vec4<f32>),
SetGP2(Vec4<f32>),
SetGP3(Vec4<f32>),
SetGP4(Vec4<f32>),
SetGP5(Vec4<f32>),
SetGP6(Vec4<f32>),
SetGP7(Vec4<f32>),
SetGP8(Vec4<f32>),
SetGP9(Vec4<f32>),
SetPaletteRemap2D {
start_index: u32,
end_index: u32,
mode: PaletteRemap2DMode,
},
SetPaletteRemap2DBlend(f32),
SetRaster3DMsaaSamples(u32),
SetRenderMode(RenderMode),
SetPalette(Vec<Vec4<f32>>),
SetTransform2D(Mat3<f32>),
SetTransform3D(Mat4<f32>),
SetLayer(i32),
SetGeoVisible {
id: GeoId,
visible: bool,
},
SetGeoOpacity {
id: GeoId,
opacity: f32,
},
SetSource2D(String),
SetViewportRect2D(Option<[f32; 4]>),
SetSource3D(String),
SetSourceSdf(String),
SetSdfData(Vec<[f32; 4]>),
Clear,
ClearTiles,
ClearGeometry,
AddLight {
id: GeoId,
light: Light,
},
RemoveLight {
id: GeoId,
},
ClearLights,
ClearDynamics,
AddDynamic {
object: DynamicObject,
},
SetAvatarBillboardData {
id: GeoId,
size: u32,
rgba: Vec<u8>,
},
SetOrganicSurfaceDetail {
surface_id: Uuid,
size: u32,
rgba: Vec<u8>,
},
SetOrganicSurfaceBounds {
surface_id: Uuid,
local_min: [f32; 2],
local_size: [f32; 2],
},
SetOrganicSurfaceDetailRect {
surface_id: Uuid,
size: u32,
x: u32,
y: u32,
width: u32,
height: u32,
rgba: Vec<u8>,
},
SetOrganicVisible {
visible: bool,
},
RemoveAvatarBillboardData {
id: GeoId,
},
ClearAvatarBillboardData,
SetBvhLeafSize {
max_tris: u32,
},
SetCamera3D {
camera: Camera3D,
},
}Expand description
VM instruction set
Variants§
AddTile
SetTileMaterialFrames
AddSolid
AddSolidWithMaterial
BuildAtlas
SetAtlasSize
AddPoly
AddPoly3D
AddLineStrip2D
AddLineStrip2Dpx
NewChunk
AddChunk
RemoveChunk
RemoveChunkAt
SetCurrentChunk
SetAnimationCounter(usize)
SetBackground(Vec4<f32>)
SetGP0(Vec4<f32>)
SetGP1(Vec4<f32>)
SetGP2(Vec4<f32>)
SetGP3(Vec4<f32>)
SetGP4(Vec4<f32>)
SetGP5(Vec4<f32>)
SetGP6(Vec4<f32>)
SetGP7(Vec4<f32>)
SetGP8(Vec4<f32>)
SetGP9(Vec4<f32>)
SetPaletteRemap2D
SetPaletteRemap2DBlend(f32)
SetRaster3DMsaaSamples(u32)
SetRenderMode(RenderMode)
SetPalette(Vec<Vec4<f32>>)
SetTransform2D(Mat3<f32>)
SetTransform3D(Mat4<f32>)
SetLayer(i32)
SetGeoVisible
SetGeoOpacity
SetSource2D(String)
SetViewportRect2D(Option<[f32; 4]>)
SetSource3D(String)
SetSourceSdf(String)
SetSdfData(Vec<[f32; 4]>)
Clear
ClearTiles
ClearGeometry
AddLight
RemoveLight
ClearLights
ClearDynamics
AddDynamic
Fields
§
object: DynamicObjectSetAvatarBillboardData
SetOrganicSurfaceDetail
SetOrganicSurfaceBounds
SetOrganicSurfaceDetailRect
SetOrganicVisible
RemoveAvatarBillboardData
ClearAvatarBillboardData
SetBvhLeafSize
SetCamera3D
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Atom
impl RefUnwindSafe for Atom
impl Send for Atom
impl Sync for Atom
impl Unpin for Atom
impl UnsafeUnpin for Atom
impl UnwindSafe for Atom
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