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Atom

Enum Atom 

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pub enum Atom {
Show 59 variants AddTile { id: Uuid, width: u32, height: u32, frames: Vec<Vec<u8>>, material_frames: Option<Vec<Vec<u8>>>, }, SetTileMaterialFrames { id: Uuid, frames: Vec<Vec<u8>>, }, AddSolid { id: Uuid, color: [u8; 4], }, AddSolidWithMaterial { id: Uuid, color: [u8; 4], material: [u8; 4], }, BuildAtlas, SetAtlasSize { width: u32, height: u32, }, AddPoly { poly: Poly2D, }, AddPoly3D { poly: Poly3D, }, AddLineStrip2D { id: GeoId, tile_id: Uuid, points: Vec<[f32; 2]>, width: f32, }, AddLineStrip2Dpx { id: GeoId, tile_id: Uuid, points: Vec<[f32; 2]>, width_px: f32, }, NewChunk { id: Uuid, }, AddChunk { id: Uuid, chunk: Chunk, }, RemoveChunk { id: Uuid, }, RemoveChunkAt { origin: Vec2<i32>, }, SetCurrentChunk { id: Uuid, }, SetAnimationCounter(usize), SetBackground(Vec4<f32>), SetGP0(Vec4<f32>), SetGP1(Vec4<f32>), SetGP2(Vec4<f32>), SetGP3(Vec4<f32>), SetGP4(Vec4<f32>), SetGP5(Vec4<f32>), SetGP6(Vec4<f32>), SetGP7(Vec4<f32>), SetGP8(Vec4<f32>), SetGP9(Vec4<f32>), SetPaletteRemap2D { start_index: u32, end_index: u32, mode: PaletteRemap2DMode, }, SetPaletteRemap2DBlend(f32), SetRaster3DMsaaSamples(u32), SetRenderMode(RenderMode), SetPalette(Vec<Vec4<f32>>), SetTransform2D(Mat3<f32>), SetTransform3D(Mat4<f32>), SetLayer(i32), SetGeoVisible { id: GeoId, visible: bool, }, SetGeoOpacity { id: GeoId, opacity: f32, }, SetSource2D(String), SetViewportRect2D(Option<[f32; 4]>), SetSource3D(String), SetSourceSdf(String), SetSdfData(Vec<[f32; 4]>), Clear, ClearTiles, ClearGeometry, AddLight { id: GeoId, light: Light, }, RemoveLight { id: GeoId, }, ClearLights, ClearDynamics, AddDynamic { object: DynamicObject, }, SetAvatarBillboardData { id: GeoId, size: u32, rgba: Vec<u8>, }, SetOrganicSurfaceDetail { surface_id: Uuid, size: u32, rgba: Vec<u8>, }, SetOrganicSurfaceBounds { surface_id: Uuid, local_min: [f32; 2], local_size: [f32; 2], }, SetOrganicSurfaceDetailRect { surface_id: Uuid, size: u32, x: u32, y: u32, width: u32, height: u32, rgba: Vec<u8>, }, SetOrganicVisible { visible: bool, }, RemoveAvatarBillboardData { id: GeoId, }, ClearAvatarBillboardData, SetBvhLeafSize { max_tris: u32, }, SetCamera3D { camera: Camera3D, },
}
Expand description

VM instruction set

Variants§

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AddTile

Fields

§id: Uuid
§width: u32
§height: u32
§frames: Vec<Vec<u8>>
§material_frames: Option<Vec<Vec<u8>>>
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SetTileMaterialFrames

Fields

§id: Uuid
§frames: Vec<Vec<u8>>
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AddSolid

Fields

§id: Uuid
§color: [u8; 4]
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AddSolidWithMaterial

Fields

§id: Uuid
§color: [u8; 4]
§material: [u8; 4]
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BuildAtlas

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SetAtlasSize

Fields

§width: u32
§height: u32
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AddPoly

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§poly: Poly2D
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AddPoly3D

Fields

§poly: Poly3D
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AddLineStrip2D

Fields

§tile_id: Uuid
§points: Vec<[f32; 2]>
§width: f32
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AddLineStrip2Dpx

Fields

§tile_id: Uuid
§points: Vec<[f32; 2]>
§width_px: f32
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NewChunk

Fields

§id: Uuid
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AddChunk

Fields

§id: Uuid
§chunk: Chunk
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RemoveChunk

Fields

§id: Uuid
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RemoveChunkAt

Fields

§origin: Vec2<i32>
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SetCurrentChunk

Fields

§id: Uuid
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SetAnimationCounter(usize)

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SetBackground(Vec4<f32>)

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SetGP0(Vec4<f32>)

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SetGP1(Vec4<f32>)

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SetGP2(Vec4<f32>)

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SetGP3(Vec4<f32>)

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SetGP4(Vec4<f32>)

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SetGP5(Vec4<f32>)

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SetGP6(Vec4<f32>)

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SetGP7(Vec4<f32>)

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SetGP8(Vec4<f32>)

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SetGP9(Vec4<f32>)

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SetPaletteRemap2D

Fields

§start_index: u32
§end_index: u32
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SetPaletteRemap2DBlend(f32)

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SetRaster3DMsaaSamples(u32)

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SetRenderMode(RenderMode)

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SetPalette(Vec<Vec4<f32>>)

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SetTransform2D(Mat3<f32>)

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SetTransform3D(Mat4<f32>)

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SetLayer(i32)

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SetGeoVisible

Fields

§visible: bool
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SetGeoOpacity

Fields

§opacity: f32
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SetSource2D(String)

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SetViewportRect2D(Option<[f32; 4]>)

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SetSource3D(String)

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SetSourceSdf(String)

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SetSdfData(Vec<[f32; 4]>)

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Clear

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ClearTiles

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ClearGeometry

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AddLight

Fields

§light: Light
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RemoveLight

Fields

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ClearLights

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ClearDynamics

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AddDynamic

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SetAvatarBillboardData

Fields

§size: u32
§rgba: Vec<u8>
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SetOrganicSurfaceDetail

Fields

§surface_id: Uuid
§size: u32
§rgba: Vec<u8>
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SetOrganicSurfaceBounds

Fields

§surface_id: Uuid
§local_min: [f32; 2]
§local_size: [f32; 2]
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SetOrganicSurfaceDetailRect

Fields

§surface_id: Uuid
§size: u32
§width: u32
§height: u32
§rgba: Vec<u8>
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SetOrganicVisible

Fields

§visible: bool
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RemoveAvatarBillboardData

Fields

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ClearAvatarBillboardData

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SetBvhLeafSize

Fields

§max_tris: u32
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SetCamera3D

Fields

§camera: Camera3D

Trait Implementations§

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impl Debug for Atom

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Atom

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impl RefUnwindSafe for Atom

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impl Send for Atom

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impl Sync for Atom

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impl Unpin for Atom

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impl UnsafeUnpin for Atom

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impl UnwindSafe for Atom

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> WasmNotSend for T
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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,