Struct sc2_proto::sc2api::Observation[][src]

pub struct Observation {
    pub game_loop: Option<u32>,
    pub player_common: SingularPtrField<PlayerCommon>,
    pub alerts: Vec<Alert>,
    pub abilities: RepeatedField<AvailableAbility>,
    pub score: SingularPtrField<Score>,
    pub raw_data: SingularPtrField<ObservationRaw>,
    pub feature_layer_data: SingularPtrField<ObservationFeatureLayer>,
    pub render_data: SingularPtrField<ObservationRender>,
    pub ui_data: SingularPtrField<ObservationUI>,
    pub unknown_fields: UnknownFields,
    pub cached_size: CachedSize,
}

Fields

game_loop: Option<u32>player_common: SingularPtrField<PlayerCommon>alerts: Vec<Alert>abilities: RepeatedField<AvailableAbility>score: SingularPtrField<Score>raw_data: SingularPtrField<ObservationRaw>feature_layer_data: SingularPtrField<ObservationFeatureLayer>render_data: SingularPtrField<ObservationRender>ui_data: SingularPtrField<ObservationUI>unknown_fields: UnknownFieldscached_size: CachedSize

Implementations

impl Observation[src]

pub fn new() -> Observation[src]

pub fn get_game_loop(&self) -> u32[src]

pub fn clear_game_loop(&mut self)[src]

pub fn has_game_loop(&self) -> bool[src]

pub fn set_game_loop(&mut self, v: u32)[src]

pub fn get_player_common(&self) -> &PlayerCommon[src]

pub fn clear_player_common(&mut self)[src]

pub fn has_player_common(&self) -> bool[src]

pub fn set_player_common(&mut self, v: PlayerCommon)[src]

pub fn mut_player_common(&mut self) -> &mut PlayerCommon[src]

pub fn take_player_common(&mut self) -> PlayerCommon[src]

pub fn get_alerts(&self) -> &[Alert][src]

pub fn clear_alerts(&mut self)[src]

pub fn set_alerts(&mut self, v: Vec<Alert>)[src]

pub fn mut_alerts(&mut self) -> &mut Vec<Alert>[src]

pub fn take_alerts(&mut self) -> Vec<Alert>[src]

pub fn get_abilities(&self) -> &[AvailableAbility][src]

pub fn clear_abilities(&mut self)[src]

pub fn set_abilities(&mut self, v: RepeatedField<AvailableAbility>)[src]

pub fn mut_abilities(&mut self) -> &mut RepeatedField<AvailableAbility>[src]

pub fn take_abilities(&mut self) -> RepeatedField<AvailableAbility>[src]

pub fn get_score(&self) -> &Score[src]

pub fn clear_score(&mut self)[src]

pub fn has_score(&self) -> bool[src]

pub fn set_score(&mut self, v: Score)[src]

pub fn mut_score(&mut self) -> &mut Score[src]

pub fn take_score(&mut self) -> Score[src]

pub fn get_raw_data(&self) -> &ObservationRaw[src]

pub fn clear_raw_data(&mut self)[src]

pub fn has_raw_data(&self) -> bool[src]

pub fn set_raw_data(&mut self, v: ObservationRaw)[src]

pub fn mut_raw_data(&mut self) -> &mut ObservationRaw[src]

pub fn take_raw_data(&mut self) -> ObservationRaw[src]

pub fn get_feature_layer_data(&self) -> &ObservationFeatureLayer[src]

pub fn clear_feature_layer_data(&mut self)[src]

pub fn has_feature_layer_data(&self) -> bool[src]

pub fn set_feature_layer_data(&mut self, v: ObservationFeatureLayer)[src]

pub fn mut_feature_layer_data(&mut self) -> &mut ObservationFeatureLayer[src]

pub fn take_feature_layer_data(&mut self) -> ObservationFeatureLayer[src]

pub fn get_render_data(&self) -> &ObservationRender[src]

pub fn clear_render_data(&mut self)[src]

pub fn has_render_data(&self) -> bool[src]

pub fn set_render_data(&mut self, v: ObservationRender)[src]

pub fn mut_render_data(&mut self) -> &mut ObservationRender[src]

pub fn take_render_data(&mut self) -> ObservationRender[src]

pub fn get_ui_data(&self) -> &ObservationUI[src]

pub fn clear_ui_data(&mut self)[src]

pub fn has_ui_data(&self) -> bool[src]

pub fn set_ui_data(&mut self, v: ObservationUI)[src]

pub fn mut_ui_data(&mut self) -> &mut ObservationUI[src]

pub fn take_ui_data(&mut self) -> ObservationUI[src]

Trait Implementations

impl Clear for Observation[src]

impl Clone for Observation[src]

impl Debug for Observation[src]

impl Default for Observation[src]

impl<'a> Default for &'a Observation[src]

impl Message for Observation[src]

impl PartialEq<Observation> for Observation[src]

impl ProtobufValue for Observation[src]

impl StructuralPartialEq for Observation[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.