pub struct GuiMainWindow { /* private fields */ }Trait Implementations§
Source§impl From<IDispatch> for GuiMainWindow
impl From<IDispatch> for GuiMainWindow
Source§impl GuiComponentExt for GuiMainWindow
impl GuiComponentExt for GuiMainWindow
Source§impl GuiContainerExt for GuiMainWindow
impl GuiContainerExt for GuiMainWindow
fn children(&self) -> Result<GuiComponentCollection>
fn find_by_id(&self, p0: String) -> Result<GuiComponent>
Source§impl GuiFrameWindowExt for GuiMainWindow
impl GuiFrameWindowExt for GuiMainWindow
fn element_visualization_mode(&self) -> Result<bool>
fn set_element_visualization_mode(&self, value: bool) -> Result<()>
fn gui_focus(&self) -> Result<GuiComponent>
fn handle(&self) -> Result<i32>
fn iconic(&self) -> Result<bool>
fn system_focus(&self) -> Result<GuiComponent>
fn working_pane_height(&self) -> Result<i32>
fn working_pane_width(&self) -> Result<i32>
fn close(&self) -> Result<()>
fn comp_bitmap(&self, p0: String, p1: String) -> Result<i32>
fn hard_copy(&self, p0: String, p1: i16) -> Result<String>
fn iconify(&self) -> Result<()>
fn is_v_key_allowed(&self, p0: i16) -> Result<bool>
fn jump_backward(&self) -> Result<()>
fn jump_forward(&self) -> Result<()>
fn maximize(&self) -> Result<()>
fn restore(&self) -> Result<()>
fn send_v_key(&self, p0: i16) -> Result<()>
fn show_message_box( &self, p0: String, p1: String, p2: i32, p3: i32, ) -> Result<i32>
fn tab_backward(&self) -> Result<()>
fn tab_forward(&self) -> Result<()>
Source§impl GuiMainWindowExt for GuiMainWindow
impl GuiMainWindowExt for GuiMainWindow
fn statusbar_visible(&self) -> Result<bool>
fn set_statusbar_visible(&self, value: bool) -> Result<()>
fn titlebar_visible(&self) -> Result<bool>
fn set_titlebar_visible(&self, value: bool) -> Result<()>
fn toolbar_visible(&self) -> Result<bool>
fn set_toolbar_visible(&self, value: bool) -> Result<()>
fn resize_working_pane(&self, p0: i32, p1: i32, p2: bool) -> Result<()>
fn resize_working_pane_ex(&self, p0: i32, p1: i32, p2: bool) -> Result<()>
Source§impl GuiVComponentExt for GuiMainWindow
impl GuiVComponentExt for GuiMainWindow
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<GuiComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
Source§impl GuiVContainerExt for GuiMainWindow
impl GuiVContainerExt for GuiMainWindow
fn find_all_by_name( &self, p0: String, p1: String, ) -> Result<GuiComponentCollection>
fn find_all_by_name_ex( &self, p0: String, p1: i32, ) -> Result<GuiComponentCollection>
fn find_by_name(&self, p0: String, p1: String) -> Result<GuiComponent>
fn find_by_name_ex(&self, p0: String, p1: String) -> Result<GuiComponent>
Source§impl HasIDispatch for GuiMainWindow
impl HasIDispatch for GuiMainWindow
Source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Source§impl HasSAPType for GuiMainWindow
impl HasSAPType for GuiMainWindow
Source§impl IsA<GuiComponent> for GuiMainWindow
impl IsA<GuiComponent> for GuiMainWindow
Source§fn upcast(&self) -> GuiComponent
fn upcast(&self) -> GuiComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiContainer> for GuiMainWindow
impl IsA<GuiContainer> for GuiMainWindow
Source§fn upcast(&self) -> GuiContainer
fn upcast(&self) -> GuiContainer
Upcast this value to it’s parent type.
Source§impl IsA<GuiFrameWindow> for GuiMainWindow
impl IsA<GuiFrameWindow> for GuiMainWindow
Source§fn upcast(&self) -> GuiFrameWindow
fn upcast(&self) -> GuiFrameWindow
Upcast this value to it’s parent type.
Source§impl IsA<GuiVComponent> for GuiMainWindow
impl IsA<GuiVComponent> for GuiMainWindow
Source§fn upcast(&self) -> GuiVComponent
fn upcast(&self) -> GuiVComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiVContainer> for GuiMainWindow
impl IsA<GuiVContainer> for GuiMainWindow
Source§fn upcast(&self) -> GuiVContainer
fn upcast(&self) -> GuiVContainer
Upcast this value to it’s parent type.
Source§impl VariantTypeExt<'_, GuiMainWindow> for VARIANT
impl VariantTypeExt<'_, GuiMainWindow> for VARIANT
Source§fn variant_from(value: GuiMainWindow) -> VARIANT
fn variant_from(value: GuiMainWindow) -> VARIANT
Convert from a type T into a
VARIANT.Source§fn variant_into(&self) -> Result<GuiMainWindow>
fn variant_into(&self) -> Result<GuiMainWindow>
Convert from a
VARIANT into a type, T.Auto Trait Implementations§
impl !Send for GuiMainWindow
impl !Sync for GuiMainWindow
impl Freeze for GuiMainWindow
impl RefUnwindSafe for GuiMainWindow
impl Unpin for GuiMainWindow
impl UnsafeUnpin for GuiMainWindow
impl UnwindSafe for GuiMainWindow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more