pub struct GuiMainWindow { /* private fields */ }
Trait Implementations§
Source§impl From<IDispatch> for GuiMainWindow
impl From<IDispatch> for GuiMainWindow
Source§impl GuiComponentExt for GuiMainWindow
impl GuiComponentExt for GuiMainWindow
Source§impl GuiContainerExt for GuiMainWindow
impl GuiContainerExt for GuiMainWindow
fn children(&self) -> Result<GuiComponentCollection>
fn find_by_id(&self, p0: String) -> Result<GuiComponent>
Source§impl GuiFrameWindowExt for GuiMainWindow
impl GuiFrameWindowExt for GuiMainWindow
fn element_visualization_mode(&self) -> Result<bool>
fn set_element_visualization_mode(&self, value: bool) -> Result<()>
fn gui_focus(&self) -> Result<GuiComponent>
fn handle(&self) -> Result<i32>
fn iconic(&self) -> Result<bool>
fn system_focus(&self) -> Result<GuiComponent>
fn working_pane_height(&self) -> Result<i32>
fn working_pane_width(&self) -> Result<i32>
fn close(&self) -> Result<()>
fn comp_bitmap(&self, p0: String, p1: String) -> Result<i32>
fn hard_copy(&self, p0: String, p1: i16) -> Result<String>
fn iconify(&self) -> Result<()>
fn is_v_key_allowed(&self, p0: i16) -> Result<bool>
fn jump_backward(&self) -> Result<()>
fn jump_forward(&self) -> Result<()>
fn maximize(&self) -> Result<()>
fn restore(&self) -> Result<()>
fn send_v_key(&self, p0: i16) -> Result<()>
fn show_message_box( &self, p0: String, p1: String, p2: i32, p3: i32, ) -> Result<i32>
fn tab_backward(&self) -> Result<()>
fn tab_forward(&self) -> Result<()>
Source§impl GuiMainWindowExt for GuiMainWindow
impl GuiMainWindowExt for GuiMainWindow
fn statusbar_visible(&self) -> Result<bool>
fn set_statusbar_visible(&self, value: bool) -> Result<()>
fn titlebar_visible(&self) -> Result<bool>
fn set_titlebar_visible(&self, value: bool) -> Result<()>
fn toolbar_visible(&self) -> Result<bool>
fn set_toolbar_visible(&self, value: bool) -> Result<()>
fn resize_working_pane(&self, p0: i32, p1: i32, p2: bool) -> Result<()>
fn resize_working_pane_ex(&self, p0: i32, p1: i32, p2: bool) -> Result<()>
Source§impl GuiVComponentExt for GuiMainWindow
impl GuiVComponentExt for GuiMainWindow
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<GuiComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
Source§impl GuiVContainerExt for GuiMainWindow
impl GuiVContainerExt for GuiMainWindow
fn find_all_by_name( &self, p0: String, p1: String, ) -> Result<GuiComponentCollection>
fn find_all_by_name_ex( &self, p0: String, p1: i32, ) -> Result<GuiComponentCollection>
fn find_by_name(&self, p0: String, p1: String) -> Result<GuiComponent>
fn find_by_name_ex(&self, p0: String, p1: String) -> Result<GuiComponent>
Source§impl HasIDispatch for GuiMainWindow
impl HasIDispatch for GuiMainWindow
Source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Source§impl HasSAPType for GuiMainWindow
impl HasSAPType for GuiMainWindow
Source§impl IsA<GuiComponent> for GuiMainWindow
impl IsA<GuiComponent> for GuiMainWindow
Source§fn upcast(&self) -> GuiComponent
fn upcast(&self) -> GuiComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiContainer> for GuiMainWindow
impl IsA<GuiContainer> for GuiMainWindow
Source§fn upcast(&self) -> GuiContainer
fn upcast(&self) -> GuiContainer
Upcast this value to it’s parent type.
Source§impl IsA<GuiFrameWindow> for GuiMainWindow
impl IsA<GuiFrameWindow> for GuiMainWindow
Source§fn upcast(&self) -> GuiFrameWindow
fn upcast(&self) -> GuiFrameWindow
Upcast this value to it’s parent type.
Source§impl IsA<GuiVComponent> for GuiMainWindow
impl IsA<GuiVComponent> for GuiMainWindow
Source§fn upcast(&self) -> GuiVComponent
fn upcast(&self) -> GuiVComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiVContainer> for GuiMainWindow
impl IsA<GuiVContainer> for GuiMainWindow
Source§fn upcast(&self) -> GuiVContainer
fn upcast(&self) -> GuiVContainer
Upcast this value to it’s parent type.
Source§impl VariantTypeExt<'_, GuiMainWindow> for VARIANT
impl VariantTypeExt<'_, GuiMainWindow> for VARIANT
Source§fn variant_from(value: GuiMainWindow) -> VARIANT
fn variant_from(value: GuiMainWindow) -> VARIANT
Convert from a type T into a
VARIANT
.Source§fn variant_into(&self) -> Result<GuiMainWindow>
fn variant_into(&self) -> Result<GuiMainWindow>
Convert from a
VARIANT
into a type, T.Auto Trait Implementations§
impl Freeze for GuiMainWindow
impl RefUnwindSafe for GuiMainWindow
impl !Send for GuiMainWindow
impl !Sync for GuiMainWindow
impl Unpin for GuiMainWindow
impl UnwindSafe for GuiMainWindow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more