[−]Function rusty_engine::prelude::glm::max
pub fn max<N, D>(
a: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>,
b: N
) -> Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer> where
D: Dimension,
N: Number,
DefaultAllocator: Alloc<N, D, U1>,