[−]Function rusty_engine::prelude::glm::max4
pub fn max4<N, D>(
a: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>,
b: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>,
c: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>,
d: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>
) -> Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer> where
D: Dimension,
N: Number,
DefaultAllocator: Alloc<N, D, U1>,