[]Function rusty_engine::prelude::glm::min

pub fn min<N, D>(
    x: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>,
    y: N
) -> Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer> where
    D: Dimension,
    N: Number,
    DefaultAllocator: Alloc<N, D, U1>, 

Component-wise minimum between a vector and a scalar.

See also: