pub struct FeaturedGames {
pub game_list: Vec<GameList>,
pub client_refresh_interval: i64,
}Fields§
§game_list: Vec<GameList>§client_refresh_interval: i64Trait Implementations§
Source§impl Clone for FeaturedGames
impl Clone for FeaturedGames
Source§fn clone(&self) -> FeaturedGames
fn clone(&self) -> FeaturedGames
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FeaturedGames
impl Debug for FeaturedGames
Source§impl Default for FeaturedGames
impl Default for FeaturedGames
Source§fn default() -> FeaturedGames
fn default() -> FeaturedGames
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for FeaturedGames
impl<'de> Deserialize<'de> for FeaturedGames
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for FeaturedGames
impl PartialEq for FeaturedGames
Source§impl Serialize for FeaturedGames
impl Serialize for FeaturedGames
impl StructuralPartialEq for FeaturedGames
Auto Trait Implementations§
impl Freeze for FeaturedGames
impl RefUnwindSafe for FeaturedGames
impl Send for FeaturedGames
impl Sync for FeaturedGames
impl Unpin for FeaturedGames
impl UnwindSafe for FeaturedGames
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more