pub struct StateSet<S>(/* private fields */);Expand description
Small sorted set of states used by nondeterministic runs.
The set keeps states deduplicated. It stores a few states inline, which is efficient for the common case where each node has only a small number of possible states.
Implementations§
Trait Implementations§
impl<S: Eq> Eq for StateSet<S>
Source§impl<S: PartialEq> PartialEq for StateSet<S>
impl<S: PartialEq> PartialEq for StateSet<S>
impl<S: PartialEq> StructuralPartialEq for StateSet<S>
Auto Trait Implementations§
impl<S> Freeze for StateSet<S>where
S: Freeze,
impl<S> RefUnwindSafe for StateSet<S>where
S: RefUnwindSafe,
impl<S> Send for StateSet<S>where
S: Send,
impl<S> Sync for StateSet<S>where
S: Sync,
impl<S> Unpin for StateSet<S>where
S: Unpin,
impl<S> UnsafeUnpin for StateSet<S>where
S: UnsafeUnpin,
impl<S> UnwindSafe for StateSet<S>where
S: RefUnwindSafe + UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.