pub struct RenderBatch {
pub mesh: Mesh,
pub instances: Vec<Instance>,
pub shader: ShaderType,
pub compute_shader: ComputeShaderType,
}Fields§
§mesh: Mesh§instances: Vec<Instance>§shader: ShaderType§compute_shader: ComputeShaderTypeAuto Trait Implementations§
impl Freeze for RenderBatch
impl !RefUnwindSafe for RenderBatch
impl Send for RenderBatch
impl Sync for RenderBatch
impl Unpin for RenderBatch
impl UnsafeUnpin for RenderBatch
impl !UnwindSafe for RenderBatch
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