pub struct TWeakObjectPtr<T: UeClass> { /* private fields */ }Implementations§
Source§impl<T: UeClass> TWeakObjectPtr<T>
impl<T: UeClass> TWeakObjectPtr<T>
pub fn from_ref(obj: &UObjectRef<T>) -> Self
pub fn get(&self) -> Option<UObjectRef<T>>
pub fn is_valid(&self) -> bool
pub fn handle(&self) -> FWeakObjectHandle
Trait Implementations§
impl<T: Copy + UeClass> Copy for TWeakObjectPtr<T>
Source§impl<T: UeClass> Default for TWeakObjectPtr<T>
impl<T: UeClass> Default for TWeakObjectPtr<T>
impl<T: Eq + UeClass> Eq for TWeakObjectPtr<T>
impl<T: UeClass> Send for TWeakObjectPtr<T>
impl<T: PartialEq + UeClass> StructuralPartialEq for TWeakObjectPtr<T>
Auto Trait Implementations§
impl<T> !Sync for TWeakObjectPtr<T>
impl<T> Freeze for TWeakObjectPtr<T>
impl<T> RefUnwindSafe for TWeakObjectPtr<T>
impl<T> Unpin for TWeakObjectPtr<T>
impl<T> UnsafeUnpin for TWeakObjectPtr<T>
impl<T> UnwindSafe for TWeakObjectPtr<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more