[][src]Trait rustbatch::render::particle::system::Particle

pub trait Particle {
    fn draw<T: Target>(
        &mut self,
        target: &mut T,
        position: Vect,
        rotation: f32,
        scale: f32,
        color: &RGBA
    ); }

Required methods

fn draw<T: Target>(
    &mut self,
    target: &mut T,
    position: Vect,
    rotation: f32,
    scale: f32,
    color: &RGBA
)

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Implementors

impl Particle for SymmetricShape[src]

impl Particle for Triangle[src]

impl Particle for Sprite[src]

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