[−][src]Struct rustbatch::math::vect::Vect
Vect is 2D vector and is used all over the place. I choose to use f32 because opengl also accepts only f32
Fields
x: f32
y: f32
Implementations
impl Vect
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pub const ZERO: Self
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pub const LEFT: Self
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pub const RIGHT: Self
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pub const UP: Self
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pub const DOWN: Self
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pub const MAX: Self
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pub const MIN: Self
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pub fn average(arr: &[Vect]) -> Self
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average returns average of slice of vectors
pub fn new(x: f32, y: f32) -> Self
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new is vector constructor
pub fn mirror(m: f32) -> Self
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mirror returns homogenous vector
pub fn unit(a: f32) -> Self
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unit returns vector of length 1.0 with given angle
pub fn rad(a: f32, l: f32) -> Self
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rad is same as unit but you can also specify length
pub fn clamped(&self, min: f32, max: f32) -> Self
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clamped clamps a vectors length
pub fn lerp(self, o: Vect, t: f32) -> Vect
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pub fn ang(&self) -> f32
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ang returns vectors angle
pub fn len(&self) -> f32
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len returns vectors length
pub fn norm(self) -> Self
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norm returns normalized vector with length 1.0
pub fn normal(&self) -> Self
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normal on the other hand returns normal vector to vector of same length
pub fn swp(self) -> Self
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swp swaps x and y of vector
pub fn rot(self, a: f32) -> Self
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rot rotates vector by a
pub fn dist(self, b: Self) -> f32
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dist returns distance to other vector
pub fn to(self, b: Self) -> Self
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to returns vector from self to b
pub fn dot(self, b: Self) -> f32
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dot returns vectors dot
pub fn ang_to(self, b: Self) -> f32
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ang_to returns smallest angle between two vectors
pub fn trn<T: Fn(f32) -> f32>(&self, tr: T) -> Self
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trn applies closure to both x and y of a vector
pub fn inverted(&self) -> Self
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inverted inverts vector
pub fn round(&self) -> Self
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round rounds a vector
Trait Implementations
impl Add<Vect> for Vect
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type Output = Vect
The resulting type after applying the +
operator.
fn add(self, rhs: Vect) -> Self::Output
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impl AddAssign<Vect> for Vect
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fn add_assign(&mut self, rhs: Vect)
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impl Clone for Vect
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impl Copy for Vect
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impl Debug for Vect
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impl Default for Vect
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impl Div<Vect> for Vect
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type Output = Vect
The resulting type after applying the /
operator.
fn div(self, rhs: Vect) -> Self::Output
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impl Div<f32> for Vect
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type Output = Vect
The resulting type after applying the /
operator.
fn div(self, rhs: f32) -> Self::Output
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impl DivAssign<Vect> for Vect
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fn div_assign(&mut self, rhs: Vect)
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impl DivAssign<f32> for Vect
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fn div_assign(&mut self, rhs: f32)
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impl Mul<Vect> for Vect
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type Output = Vect
The resulting type after applying the *
operator.
fn mul(self, rhs: Vect) -> Self::Output
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impl Mul<f32> for Vect
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type Output = Vect
The resulting type after applying the *
operator.
fn mul(self, rhs: f32) -> Self::Output
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impl MulAssign<Vect> for Vect
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fn mul_assign(&mut self, rhs: Vect)
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impl MulAssign<f32> for Vect
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fn mul_assign(&mut self, rhs: f32)
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impl PartialEq<Vect> for Vect
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impl StructuralPartialEq for Vect
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impl Sub<Vect> for Vect
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type Output = Vect
The resulting type after applying the -
operator.
fn sub(self, rhs: Vect) -> Self::Output
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impl SubAssign<Vect> for Vect
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fn sub_assign(&mut self, rhs: Vect)
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Auto Trait Implementations
impl RefUnwindSafe for Vect
impl Send for Vect
impl Sync for Vect
impl Unpin for Vect
impl UnwindSafe for Vect
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,