Trait Target

Source
pub trait Target {
    // Required method
    fn append(
        &mut self,
        data: &[f32],
        pattern: &[u32],
        vertex_size: u32,
        program: Option<&Program>,
        texture: Option<&Texture>,
        buffer: Option<&Buffer>,
    );
}

Required Methods§

Source

fn append( &mut self, data: &[f32], pattern: &[u32], vertex_size: u32, program: Option<&Program>, texture: Option<&Texture>, buffer: Option<&Buffer>, )

Implementations on Foreign Types§

Source§

impl Target for Window

Source§

fn append( &mut self, data: &[f32], pattern: &[u32], _: u32, program: Option<&Program>, texture: Option<&Texture>, buffer: Option<&Buffer>, )

Implementors§