[][src]Struct rustbatch::render::particle::system::ParticleConfig

pub struct ParticleConfig {
    pub rotation_relative_to_spawn_direction: bool,
    pub inverted: bool,
    pub gravity: Vect,
    pub color: Graph,
    pub spread: f32,
    pub friction: f32,
    pub origin_attraction: f32,
    pub initial: Initial,
    pub dynamic: Dynamic,
}

Fields

rotation_relative_to_spawn_direction: boolinverted: boolgravity: Vectcolor: Graphspread: f32friction: f32origin_attraction: f32initial: Initialdynamic: Dynamic

Trait Implementations

impl Clone for ParticleConfig[src]

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