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VRGamepad

Trait VRGamepad 

Source
pub trait VRGamepad {
    // Required methods
    fn id(&self) -> u32;
    fn data(&self) -> VRGamepadData;
    fn state(&self) -> VRGamepadState;
}

Required Methods§

Source

fn id(&self) -> u32

Source

fn data(&self) -> VRGamepadData

Source

fn state(&self) -> VRGamepadState

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§