Trait VRGamepad

Source
pub trait VRGamepad {
    // Required methods
    fn id(&self) -> u32;
    fn data(&self) -> VRGamepadData;
    fn state(&self) -> VRGamepadState;
}

Required Methods§

Source

fn id(&self) -> u32

Source

fn data(&self) -> VRGamepadData

Source

fn state(&self) -> VRGamepadState

Implementors§