pub trait VRGamepad {
// Required methods
fn id(&self) -> u32;
fn data(&self) -> VRGamepadData;
fn state(&self) -> VRGamepadState;
}Required Methods§
fn id(&self) -> u32
fn data(&self) -> VRGamepadData
fn state(&self) -> VRGamepadState
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".